Creative and critical thinking are prompted through this reverse logic activity. Students are given the end result and have to imagine, brainstorm, and contemplate what could have been asked to have these results. This is similar to finding the effect in cause and effect scenarios; however, divergent, unique answers are encouraged contrary to the cause/effect type of task where there is a narrow answer choice for a particular cause. Support the students at first and prompt them to create detailed questions.
After modeling, this can become a small group activity or a large group game!
I've also seen this activity be used:
• as a do now and the students write their answers anonymously on sticky notes and adhere them to the chart paper question.
• a weekly, interactive bulletin board
• a creativity contest
• a staff meeting game
• easily adaptable to play SCOOT
• an ice breaker activity where students had to find someone with a similar question and work together to generate questions
18 page document: Cover, credits, 1 thinking skill info page, 18 large color border cards with answers on them, 18 small black and white cards with the same answers on them (so you can use the style that better suits your needs), several blank cards