The Cask of Amontillado Digital Escape Room | Reading Comprehension Game

Rated 5 out of 5, based on 5 reviews
5 Ratings
;
Chomping at the Lit
2.4k Followers
Grade Levels
8th - 12th, Homeschool
Resource Type
Standards
Formats Included
  • Zip
  • Internet Activities
Pages
14 pages
$6.99
$6.99
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Chomping at the Lit
2.4k Followers
Compatible with Digital Devices
The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

My students LOVED this activity and it required absolutely NO prep! I highly recommend this purchase!
My kiddos (combo grades 6-8) loved this activity. So fun to watch them working cooperatively in small groups.
Also included in
  1. Save money and get two escape rooms! This purchase includes the bundle of TWO Edgar Allan Poe Digital Escape Rooms; One is based on the “The Tell-Tale Heart” and the other is based on "The Cask of Amontillado." Your students are going to love deciphering and solving puzzles in these creepy, 360° dig
    Price $9.99Original Price $13.98Save $3.99
  2. This bundle includes 2 products!1) A 360° digital escape room based on the story “The Cask of Amontillado” by Edgar Allan Poe. This activity is designed to work for a laptop, tablet, or smart phone. Students will solve a series of clues based on the story in order to crack the master lock and escap
    Price $7.99Original Price $8.98Save $0.99
  3. Save money and get FIVE DIFFERENT digital escape rooms!This purchase includes the bundle of 5 Awesome Edgar Allan Poe Digital Escape Rooms. Your students are going to love deciphering and solving puzzles in these dark and creepy, 360° digital escape rooms. All 5 escape rooms are designed to work for
    Price $24.99Original Price $34.95Save $9.96

Description

Your students are going to love deciphering and solving puzzles in this ominous, 360° digital escape room. This activity is designed to work for a laptop, tablet, or smart phone. Students will solve a series of clues based on the story “The Cask of Amontillado” by Edgar Allan Poe in order to crack the master lock and escape the room. This game entails reading comprehension skills, finding textual evidence, and making inferences.

Included in this download are teacher instructions, student instructions (digital), the master lock graphic organizer, answer keys, and a reflection sheet (optional).

Have fun and enjoy!

Check out these fun Escape Room Photo Props to make the experience complete!

PLEASE READ: While using this resource, you must have a wi-fi connection and the ability to access the following sites: Google Forms, Youtube.com, Kuula.co, and JigsawPlanet.com. Please check that these websites are not blocked by your district's filter before purchasing.

Total Pages
14 pages
Answer Key
Included
Teaching Duration
50 minutes
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Standards

to see state-specific standards (only available in the US).
Cite the textual evidence that most strongly supports an analysis of what the text says explicitly as well as inferences drawn from the text.
Determine the meaning of words and phrases as they are used in a text, including figurative and connotative meanings; analyze the impact of specific word choices on meaning and tone, including analogies or allusions to other texts.
Read closely to determine what the text says explicitly and to make logical inferences from it; cite specific textual evidence when writing or speaking to support conclusions drawn from the text.
Determine central ideas or themes of a text and analyze their development; summarize the key supporting details and ideas.
Analyze how and why individuals, events, and ideas develop and interact over the course of a text.

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