'The Crucible' Arthur Miller

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6.4 MB   |   35 pages, 30 slides pages

PRODUCT DESCRIPTION

A zip file of resources for preparation for the HSC, but these printables can easily be adapted to any curriculum. There is also a PowerPoint. The resources include:

1. Events - Tension and Climax
Explore how tension rises and falls in the play and analyse climax with this useful graph.

2. Dramatic Techniques
A launchpad for students to explore various aspects of technique in the play.

3. Fish Game!
A great game for character revision. The same rules apply as fish: each player gets 5 - 6 cards to start. Players take it in turns to ask someone in the circle if they have a card they are after. If they don't have the card you are after, pick up! The first person to match up all their cards wins, or you can decide on a winner by the amount of pairs players have collected. It's up to you, but just remember your playing Salem style!

4. Irony Connect Four Game
Try and beat Salem's rush to find a witch! A great game for understanding how irony is used in the play. Suitable for groups of 3 - 4 players per game.

5. Language Techniques
A launchpad to explore language in the play.

6. Unpacking the Prescription Statements - Belonging is Shaped Within Historical, Personal, Cultural and Social Contexts
A grid based planner worksheet that examines the prescription statement: Belonging is shaped within personal, historical, cultural and social contexts.

7. Unpacking the Prescription Statements - Perceptions of Belonging/Not Belonging
A grid based planner worksheet that examines the prescription statement: Perceptions of belonging/not belonging.

8. Unpacking the Prescription Statements - Belonging is Related to the Connections Made
A grid based planner worksheet that examines the prescription statement: A sense of belonging can come from the connections made with people, places, groups, communities and the larger world.

9. Understanding Character through Montage and Soundscape
Think about how Miller uses characters to deliver strong social messages to modern day readers about the Salem witch trials and the power of fear. What does it mean to be innocent? What is its effect on societies around the world? In the past? In the present day? And how does it shape our notion of freedom of speech and belonging? How can this threaten the power of religion? Five tasks that ponder these questions.

10. Understanding Danforth
A useful way to help students structure their judgement statements on the character Danforth.

11. PowerPoint: Belonging Jeopardy!
A game which the whole class can play, either in teams or one against all. Excellent for revision. Covers all aspects of belonging in the text - places, events, characters, ideas and relationships.
Total Pages
35 pages, 30 slides
Answer Key
Does Not Apply
Teaching Duration
3 Weeks

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'The Crucible' Arthur Miller
'The Crucible' Arthur Miller
'The Crucible' Arthur Miller
'The Crucible' Arthur Miller