The Mitten Coding Practice Printable Version

The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
The Mitten Coding Practice Printable Version
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4 MB|40 pages including answer keys
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  1. Literacy based computer coding! This money-saving bundle includes both interactive digital Boom Cards and printable materials that provide fun ways for young students to practice and learn the basics of computer coding and programming and review the story The Mitten by Jan Brett. The engaging activi
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Product Description

This resource includes printable materials that provide fun ways for young students to practice and learn the basics of computer coding and programming without the need of a computer. The included materials provide practice in both following code and creating code and are based on the book, The Mitten by Jan Brett.

These activities provide the introduction and practice students need to get comfortable with coding so they can go on to master more challenging activities.

Includes both a hands-on mapping activity and a gross motor coding activity as well as coding practice pages with answer keys. They introduce students to basic coding, algorithms, and sequencing.

Hands-On Coding Activity

In this activity, students first design a map or grid of the setting of the book and then act as computer programmers to design basic code in the correct sequence that will command a character from the book to follow the path and move to a select location (end point) on the map/grid.

Many different designs, end points, and codes can be created making each play different!

This activity can be done whole group, individually, or with partners.

You receive:

  • 20 different design pieces (scenery and book characters)
  • 10 different movable book characters from The Mitten
  • Directional arrow coding cards
  • A map / grid of a snow scene
  • Printable code recording page

Printable Practice Pages with Answer Keys

You also receive 13 printable practice pages for creating code with answer keys.

Students create the code for the highlighted path by drawing directional arrows in each coding box across the top.

The pages coordinate with the events from the book, The Mitten by Jan Brett.

Gross Motor Coding Activity

Directions are included for a fun and engaging gross motor activity that not only reviews the sequence of the story (The Mitten) but also helps students practice coding.

Students act as the animals in the story and follow code to get through the snow (paper grid) and into the mitten (a large blanket).

Perfect for hour of code, STEM / STEAM instruction, computer programming class, or center time!

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My complete collection of computer coding resources

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Total Pages
40 pages including answer keys
Answer Key
Included
Teaching Duration
N/A
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$2.50
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