If you want your students to get more involved while reading John Steinbeck's The Moon is Down, then this might be the answer. This download allows you to run an in-class war game based on the novel. It includes roles and scenarios for four groups of people: soldiers, rebels, neutral townspeople, and informants.
Basically, each person is assigned a role, with soldiers on one side, and the townspeople on the other. Some of the townspeople are rebels, while others are collaborators, but the soldiers don't know who is who. Honestly, as one of my most creative and teacher-labor-intensive creations, it's sad I only taught this novel once.
And that's the main limitation. Because it's a choose-your-own-adventure format, and I did not have time to write ALL of the possible outcomes, there will be some holes. However, you get the game setup and about 30 pages of possible outcomes from decisions. Some decisions are linked to the next step and some are kind of a mystery to me. What you have to remember is that this is a core for you to work from, and you will have to make a few adjustments. However, it should save you at least 20 hours of work over creating it all yourself. However, this "book" ends up being something every teacher of The Moon is Down should own, at least as a guider for you to do something similar.
The point I was trying to get across in the game is that it's impossible for the soldiers to win, but it's just as frustrating for those who live in an occupied territory. Think of all the tie-ins to our current world.
If you've ever wondered how you could use a video game-like experience to help engage students, this is a good start. Feel free to add more references to the novel, like quiz questions to proceed to the next level. Had I used this more years, that's the kind of stuff I would have added. Also, be sure to print it all out and look over it. Since the game has so many potential outcomes, some of the scenarios are spread out in the document.
I also tried to avoid actual class members from being put in "harm's way," so it might not have the action of a real war at times, but it makes the assignment a bit more politically correct. If you're not as worried about that, let the kids have a little more carnage. No matter what, they will get a real-worldish version of some of the intricacies of living in an occupied region during a war.
Even if you're not reading the book and learning about WWII in History or World Languages, this is a great activity. In fact, it would work well even in a college setting, especially if you want students to get into groups and make decisions, having a little fun in the process.