The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game

The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
The Off-The-Wall, Bizarre, Absurd, Critical Thinking Game
Grade Levels
Product Rating
3.9
4 Ratings
File Type

PDF (Acrobat) Document File

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465 KB|7 pages
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Product Description
In this game, players choose a "Red Riding Hood" card and answer questions about a story. Upon answering a question, they choose a "Wolf" card and carry out a wacky command like, "Give 3 tokens to the player who stands up first." The question cards can be applied to any book that you're reading with your students. The "Wolf" cards can be used for a variety of other activities. Your students, like mine, will have a blast carrying-out the commands and collecting tokens.

In the pack, you get 27 questions, 27 wacky commands, and the rules of the game.
Total Pages
7 pages
Answer Key
N/A
Teaching Duration
N/A
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$1.50
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Mrs P

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