The Outsiders STEAM BUNDLE: Product Rebranding

The Outsiders STEAM BUNDLE: Product Rebranding
The Outsiders STEAM BUNDLE: Product Rebranding
The Outsiders STEAM BUNDLE: Product Rebranding
The Outsiders STEAM BUNDLE: Product Rebranding
File Type

Zip

(4 MB|54 pages)
Product Rating
Standards
NGSSMS-ETS1-4
NGSSMS-ETS1-2
2 Products in this Bundle
2 products
  1. This resource is meant to be used alongside a novel study on The Outsiders by S.E. Hinton.Students choose (or are assigned) a product that they must rebrand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What
  2. This resource is meant to be used alongside a novel study on The Outsiders by S.E. Hinton.Students choose (or are assigned) a product that they must re-brand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What
Also included in:
  1. This bundle is meant to be used alongside a novel study on The Outsiders by S.E. Hinton.Included packs involve product re-branding (STEAM), persuasive adverts for product re-branding, non-chronological reports on gangs, as well as an activity where students re-write a scene from the Outsiders as non
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  • Bundle Description
  • StandardsNEW

This resource is meant to be used alongside a novel study on The Outsiders by S.E. Hinton.

Students choose (or are assigned) a product that they must rebrand for either the Greasers or the Socs. They’ll consider questions about what would make a product more appealing to one group over another? What colors and logos would make it appealing?

First, students follow through with the design and engineering process, designing, prototyping, making, and evaluating.

Next, students create a persuasive advertisement for the Greasers or the Socs, re-branding one of the products created in the previous learning outcome.

A link to an editable file is available with download.

Log in to see state-specific standards (only available in the US).
NGSSMS-ETS1-4
Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
NGSSMS-ETS1-2
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
Follow rules for collegial discussions and decision-making, track progress toward specific goals and deadlines, and define individual roles as needed.
Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 8 topics, texts, and issues, building on others’ ideas and expressing their own clearly.
Produce clear and coherent writing in which the development, organization, and style are appropriate to task, purpose, and audience.
Total Pages
54 pages
Answer Key
N/A
Teaching Duration
2 Weeks
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