The Power of Words

The Power of Words
The Power of Words
The Power of Words
The Power of Words
The Power of Words
The Power of Words
The Power of Words
The Power of Words
Grade Levels
Common Core Standards
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21 MB|51 pages
Product Description
Note: Many of my products have some “out there” ideas. Make sure to look at the preview before purchasing. Everyone's classroom is unique and while these lessons work within my classroom, that may not be the case in another’s room.

"It's the terror of knowing what this world is about."
-Under Pressure by Queen and David Bowie

As with any teacher, I’m always looking to create new and innovative ways to reach my students, grasp their attention and motivate them in new and meaningful ways. One manner in which I have had great success in reaching my teenagers of the digital age are my video game and writing creations.

My newest creation combines a multitude of analytical activities, inspired by the wonderful video game Typoman, created by the phenomenal game developer, Brainseed Factory.

This guide allows the students to think on high levels, as they will need to work through over 20 activities from my game play videos. These activities focus on simple parts of speech, vocabulary, with a healthy dash of analytical thinking.

While at first glance, Typoman may look like a typical platforming game: get past one challenge to meet the next. However, when looked at closely, one can infer that the game has a much deeper message. While up to each educator's ideas and preferences, I correlate this guide as a series of mini-lessons, in conjunction with:

Link-The Book Thief Novel Guide

Link-Ender's Game Novel Study

Link-The Diary of Anne Frank (Play) Literary Study

Keep in mind . . .
1. I buy the game.
2. I play the game.
3. I make the videos while playing the game.
4. I create the educational activities, which correlate with the game's concepts.
5. I complete the unit guide.
6. I contact and talk to the game's creators to get their blessing on promoting my guides.

Included in the guide →

3 Terms of Use
4 - 7 Core Standards
8 Suggestions
9 - 10 Background Activity
11 Activity 1: Letter Drop
12 Activity 2: Roll with the Changes
13 Activity 3: Crossing Barriers
14 Mentor Sentence 1: Parts of Speech
15 Activity 4: Uh Oh!
16 - 17 Activity 5: Word Scrambler
18 - 19 Activity 6: Motion Needed
20 Activity 7: Light the Way
21 Activity 8: Snap, Crackle
22 Mentor Sentence 2: Parts of Speech
23 - 24 Activity 9: Hold Your Breath
25 Mentor Sentence 3: Parts of Speech
26 Activity 10: Despair
27 Activity 11: It’s Raining Again
28 Activity 12: Hey! That Hurts!
29 - 30 Activity 13: Word Scrambler
31 Activity 14: Propaganda
32 Mentor Sentence 4: Parts of Speech
33 Activity 15: Revolt
34 Activity 16: Say Hello to Evil
35 Activity 17: Avoiding Disaster
36 - 37 Activity 18: Word Scrambler
38 Activity 19: Raise the Bar
39 Mentor Sentence 5: Parts of Speech
40 - 41 Activity 20:Word Scrambler
42 Activity 21: Something Lurks
43 Activity 22: Monster
44 - 49 Activity 23: The Power of Words (Final Writing)
50 Song Correlation: Under Pressure
51 References

The key, as an educator, is to be willing to go out of one’s comfort zone and be ready to try something new and innovative. If the results mirror my own classroom, you will be pleased at the results and witness your students becoming motivated to write, synthesize, and analyze at high levels.

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Total Pages
51 pages
Answer Key
Does not apply
Teaching Duration
2 Weeks
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