Drill, review or test with these game cards. In the game, players respond with a handclap or "Hmm. . .I think there's a mistake there."
Practice the dialog with students first, using expression and intonation. Remind them that this dialog uses "there" in two ways. “There . . . that’s my answer.” (a place –Where? –There.) “Hmm. . .I think there’s a mistake there.” ("there" referring to the existence of a mistake and "there" referring to where). Make sure students are clapping once to indicate a correct answer. Students can take their time clapping or responding. This helps keep every player engaged. Every player must give a response before play continues to the next player. To win a player must rid his hand of all cards. If a mistake is made, he takes his card back.
The second time your students play this game, have them create a few of their own sentences (in pencil) on the blank card forms to add to the game cards.
After the game playing is over, give students the worksheet and later a quiz. Both are made from sentences used in the card game. Make copies of the explanations of the homophones (p. 3) for students to use as a study guide when doing the worksheet. Answer keys are included.
Time: 30 minutes (play two hands of game, write game sentences, worksheet)
Grade level: ESL, ELA 3rd - 5th grade (and upper levels where needed)
Targets: their, they’re, there and multiple intelligences (linguistic, interpersonal, bodily-kinesthetic)
Note that this product is also sold in a bundle called Grammar Games Bundle "Got it!"