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• Game Board Path Pieces – asteroids and planets, designed so that the “board” can be as big or small as needed, print as many duplicates as needed for desired game board size
• Introduction Letter – explaining to the students about their “mission”
• Spaceships – to track progress on game board
• Activity Log – for students to record their answers, and show their work
• Missions – Mathematical problems that students must solve in order to advance in the board game (25 provided). The corresponding Common Core Standard is listed in the bottom corner of each one. Mission numbers are not provided so that you can control the order in which they are presented to students.
• Mission Advisor Data Sheet - provides teachers with a way to record student accuracy based on standard, which allows easy detection of trends and to create small groups or remediation activities that will best meet the students’ needs.
Record this information as you best see fit – percentages, fractions, etc. Please be aware that some standards are further broken into sub-standards.
HOW TO PLAY
PRIOR TO BEGINNING:
1. Assemble Activity Logs
2. OPTIONAL: take a photo of each student and print it out to put in their spaceship
3. Designate time to play the game (morning work, at the beginning of math class, down time, centers, early finishers)
4. Determine how many missions will be made available each day/week
5. Determine whether Activity Logs will be checked for accuracy by teacher or peers
6. Determine the frequency that you would like the Activity Logs to be submitted to you, if at all, as well as the frequency of checking work for accuracy.
7. Designate a place to display missions
1. Present each student with intro letter
2. Give each student a blank spaceship and decorating materials so that they can personalize their game piece
3. Give each student an Activity Log, and explain how to complete each mission
a. Students must record answer, date, and mission number on front page
b. Students must show “evidence” (their work) for each problem as appropriate
4. Direct students attention to the area where you will display daily missions
5. For each correct answer, students will advance one space on the board.
a. SPECIAL SPACES: If a student lands on or passes a planet, they may choose ONE “mission” to be worth two spaces (to be indicated by starring the problem).
6. First person to the end gets a prize or reward of your choosing!