Supplemental resources created to be aligned with Journeys Unit 3, Lesson 11: "Technology Wins the Game" (3rd Grade)
If you are using Journeys in your classroom, then these supplemental materials will make the learning more hands-on and exciting for both you and your students!
These items can be used for literacy centers, cooperative learning, and even whole-group instruction. All activities come with recording sheets and answer keys.
pg. 2-4 Vocab. Word Cards
pg. 5-6 Vocab. Definition Cards
pg. 7-12 Vocab. Activities (ABC order, vocab sentences, vocab match, and vocab 4-square)
pg. 13-21 Decoding Activities (Vowel Diphthongs (oy, oi): Anchor chart, directions, word cards, and 3 worksheets)
pg. 22-30 Spelling Activities & Spelling List (write each word 3x, spelling scrabble math, spelling story, spelling sentences, spelling crossword, word sort, and create a spelling word search)
pg. 31-36 Sequencing Activity
pg. 37-41 Story Comprehension Questions (with answers)
pg. 42-51 Suffixes Center (anchor chart, directions, sorting mats, word cards, and 3 worksheets/answer key)
pg. 52-61 Plural Noun Scoot (3 anchor charts, directions, recording sheet/answer key, 24 noun cards)
pg. 62-67 Writing Prompts
DISCLAIMER: These materials were prepared by Hanging with Mrs. Hulsey and have neither been developed, reviewed, nor endorsed by Houghton Mifflin Harcourt Publishing Company, publisher of the original [component] work on which this material is based.