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Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)

Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Time, Money, and Place Value Scoot Activities (St. Patrick's Day Themed)
Product Description
Scoot is an exciting way to get your class moving and working at the same time. Scoot can be used for a grade, as a formative assessment, or to review important skills.
To play scoot place scoot cards on desk or tablets. Give each student a recording sheet. Let the students know which way they will “scoot”. Give students 1 minute (or an appropriate amount of time for your class) to write their answer on the recording sheet next to the number on the card. Say “Scoot” and students scoot to the next desk or seat, read the card, answer the question, and record their answer. Continue until the students end up back were they started.
You could also use the cards in a station as task cards or hang them around the room and have students walk around the room and write their answers on the recording sheet.
This product includes scoot activities for Time, Money, and Place Value.

Time Scoot:
Read and write times to five minutes as shown on analog clock.
Identify activities that take approximately one second, one minute, and one hour.

Money Scoot:
Determine the value of a collection of coins.
Determine what coin(s) are missing to make a certain amount.
Make a specific amount using the fewest number of coins.

Place Value #1 Scoot:
Read, write, and describe the value and position of numbers up to 999. (standard form, word form, and expanded form)
Identify numbers from base ten representations.
Identify numbers using before, after, and between.

Place Value #2 Scoot:
Compare and order numbers up to 999.
Identify the value of numbers in place value up to 999.
Identify numbers as odd or even.
Determine numbers that are 10 more/10 less.

If you like this activity, please leave feedback. If you have a problem or find a mistake, please give me a chance to correct the problem for you. Email me at primaryessentials@yahoo.com
Total Pages
32 pages
Answer Key
Included
Teaching Duration
N/A
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