Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes

Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
Time to Fly - A Game to Practice Telling Time to the Nearest 5 Minutes
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968 KB|3 pages
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Product Description
Time to Fly is a 2-player game that allows students to practice telling time to the nearest 5 minutes. Players select game cards that show a digital time in which the hour or minutes is missing. Players search the analog clocks on the game board to find the clock that could match the time. The player that finds the most clocks on the game board wins the game. A fun math center or class game that allows students to practice telling time to the nearest five minutes by reading analog clocks and matching them to digital times. With this product, you will receive a Time to Fly Game Board, Game Cards, and a Direction Sheet. This activity meets or exceeds the Common Core Standards of Mathematics.
Total Pages
3 pages
Answer Key
N/A
Teaching Duration
Lifelong tool
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$2.00
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