Flora and fauna abound in Trait Mountain
Follow Trait Mountain Trail and discover the life science behind traits, survival and biomimicry on your way to the summit
in this three-week unit!
★ For a quick peek at part of Lesson 3, check out my Biomimicry Discovery Cards Demo
Three weeks’ worth of lesson plans are aligned to the first-grade Next Generation Science Standards for life science and are appropriate for K-4.
✿ Lesson One: Parents and Offspring
Through class presentations, interactive multimedia explorers and hands-on labs
, students will discover that offsping plants and animals are similar to--but not exactly like--their parents.
The class will use an interactive Douglas Fir Tree explorer
to discover the similiarites and differences between parent and offspring Douglas Fir trees. They will then examine several parent and offspring plants in a hands-on labs and record their observations in their Plants and Their Offspring Lab Journal.
A second interactive, White-tailed Deer Explorer
, allows the class to observe the similarities and differences between parent and offspring white-tailed deer. Students then use photos and readings in an Animals and Their Offspring Lab Journal
to make observations about parent and offspring Trait Mountain fauna--bears, owls, turtles, newts and trout.
The unit finishes with the introduction of the Trait Mountain Trail Marker System
when students meet the first trail marker. Teachers can opt to provide a class picnic once students reach Trait Mountain Summit as an incentive for completing the unit.
✿ Lesson Two: Protecting Young
In this unit, students discover three survival requirements--food, water and shelter--and how parents and animals exhibit survival behaviors to protect their young through the interactive Trait Mountain Survival Guide and Worksheet.
Students then create a Trait Mountain Patchwork Landscape Art STEAM Project
. Students learn basic principles for sketching a landscape scene
and apply an American folk art style
to coloring their work--all while integrating the three survival elements.
An Offspring Survival Explorer and Group Research Project
caps off this unit. Students collaborate in groups to report on offspring survival traits of bears, owls, turtles, newts or trout--and present their findings to the class in a group oral report.
✿ Lesson Three: Physical Survival and Biomimicry
Scientists study plants and animals traits to discover new technology to solve human problems.
In this lesson, students play the interactive "What's If For?" Game
to discover how physical traits help plants and animals survive.
Then, they discover four origami Biomimicry Discovery Cards
that, through visual and written clues, reveal biomimicry inventions based on birds (flight), cat eyes (reflectors), burrs (Velcro), and bat ears (radar).
This lesson culminates with students inventing their own potential biomimicry discoveries
and designing their own Biomimicry Discovery Cards
with visual and written clues using a provided template.
Lesson plans combine a series of:
• engaging hands-on activities
• observation labs
• writing exercises
• art and engineering projects
• computer interactives
Interactives run on Flash and PowerPoint viewer. They are versatile enough to be used:
• On any computer with a classroom projector
• With a smart whiteboard (or interactive flipchart)
• On a PC in a homeschool setting
This is an excellent way to incorporate life science into your lesson plans!
• Growing Bundle: Biomimicry Discovery Cards Kits
• Temperate Forest Biomimicry Discovery Cards Kit
• Marine Waters Biomimicry Discovery Cards Kit
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: This product gives the End User (purchaser) the right to use the lesson plans in their classroom. Please purchase one additional, discounted multi-seat license per classroom if sharing with additional classrooms or for school district use. Thank you!
All projects are aligned to Common Core State Standards (CCSS) and Next Generation Science Standards (NGSS). See preview file for lesson overview and standards alignment.
Keywords: offspring, survival, physical traits, survival traits, food, water, shelter, deer, forest, habitat, biomimicry, mimic nature, copy nature, inventions, origami, STEAM, STEM, Heather Galler, patchwork, NGSS 1-LS3-1, NGSS 1.LS3.1, NGSS 1-LS1-2, NGSS 1.LS1.2, NGSS 1-LS1-1, NGSS 1.LS1.1.