For this activity, students will practice identifying and writing a rule for the translation shown. There are twelve problems to allow students to increase proficiency in writing the translation rules. The solutions show the rules in written descriptions, vector and mapping forms to give students choice in how they represent the rules.
Students can move among one row or throughout the room in a “snake” fashion. Use a timer and set it for 10 seconds. Students start at their own desk. They work one problem and move to the next desk when the timer goes off. Repeat until the activity is complete. Papers stay at the desk and students move so each student is engaged and positively accountable for their work. Once the activity is complete, students return to their desks and check answers with posted solutions.
If you want your students engaged and working toward automaticity related to this skill, then this “hot-seat” activity is what you need!