Two, Three, Five and Ten Times Tables Spinner Games BUNDLE!

Miss Carlee
195 Followers
Grade Levels
Format
Zip (12 MB|60 pages)
Standards
$6.00
Digital Download
$6.00
Digital Download
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Miss Carlee
195 Followers

Description

Numeracy

4 FOR THE PRICE OF 3! GAME-BASED LEARNING!

This BUNDLE includes:

- 2 Times Tables (x5 games - leveled)

- 3 Times Tables (x5 games - leveled)

- 5 Times Tables (x5 games - leveled)

- 10 Times Tables (x5 games - leveled)

These SPINNER GAMES have been leveled and are ideal for differentiation in your class to cater for mixed-ability groups, as well as ensuring that learners at different starting points can receive the instruction they need to GROW and SUCCEED!

The first two levels (boards 101 & 102) contain the terms 'groups of' and a pictorial representation of this, which consolidates the understanding of multiplication. Also, if you're currently focusing on subitising, then these two games are for you!

Levels 3 and 4 (boards 103 & 104) contain the symbol used for multiplication, as well as numerals for the answers.

As a BONUS, this resource also includes games entitled 'Commutative Property Practice.' This game allows students to become familiar with the commutative property where you can multiply numbers in any order and the answer will always be the same.

Australian Curriculum: Numeracy Year 3

Recall multiplication facts of two, three, five and ten and related division facts (ACMNA056)

Head on over to my Instagram account @_miss_carlee_ where I've saved a video of this resource under the Instagram Highlights: 'Math is Fun.'

I am also on Facebook and post my new products and videos there too!

A QUICK TIP FOR YOU...

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Total Pages
60 pages
Answer Key
N/A
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. For example, observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
Apply properties of operations as strategies to multiply and divide. Examples: If 6 × 4 = 24 is known, then 4 × 6 = 24 is also known. (Commutative property of multiplication.) 3 × 5 × 2 can be found by 3 × 5 = 15, then 15 × 2 = 30, or by 5 × 2 = 10, then 3 × 10 = 30. (Associative property of multiplication.) Knowing that 8 × 5 = 40 and 8 × 2 = 16, one can find 8 × 7 as 8 × (5 + 2) = (8 × 5) + (8 × 2) = 40 + 16 = 56. (Distributive property.)
Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7.

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