A fun way to practice money skills!
Unlike a typical memory game, the two cards that form a match won’t be identical — one will have images of coins, and the other will have the coins’ value. For example, the card with the image of one quarter, one nickel, and two pennies would match the card that says 32₵.
In most cases, only a subset of all the available cards will be used in any one game. All the cards are included in one file so you as the teacher can choose how you prefer to group them. It is recommended that you back the cards on cardstock or construction paper before laminating, so the images and values cannot be seen while the cards are upside down.
The images of the coins are life-sized! The image cards could be used with real coins, for example, as a simple one-to-one matching activity.
For values up to and including 25₵, multiple combinations of coins are used. For instance, 22₵ is represented by a card showing two dimes and two pennies, as well as a card showing one dime, two nickels, and two pennies. There are two cards that say 22₵.
For 26₵ - 99₵, only the most efficient coin combination is used, that is, the combination using the fewest number of coins to form that value. 70₵ could be formed in several ways, including 70 pennies, 7 dimes, 14 nickels, 2 quarters and 2 dimes, 2 quarters and 1 dime and 1 nickel, and so on — but for practical purposes those combinations are not included.
For $1, 6 different images are included. 4 quarters, 2 half-dollars, both the obverse and reverse of a Sacagawea dollar coin, and both the obverse and reverse of a Susan B. Anthony dollar coin. There are 6 corresponding cards that say $1.
Note: Because this is such a large file, it may take a few minutes for the pdf to load once you open it. At first, it may look as though pages 2-21 are blank, but I promise they are not! I will work on converting the original file to a different format to try to make a smaller pdf in the future.