This is a simulation/game of a US Presidential general election designed to supplement high school and entry level university courses on US government and civics.
Students form teams (parties, and there can be more than two) and are tasked with organizing and running a full blown national political campaign.
Students first develop a party and platform, then they must spend a limited budget of campaign funds in order to secure "support points" in different states and gain their electoral votes. Over multiple rounds teams are beset by scandals, deliver stump speeches, research policy details, and engage in 'televised' interviews. The game culminates in a formal Presidential debate with the instructor as moderator. The team with the most electoral votes wins!
This game encourages research and teamwork. Every member of a party is tasked with a different role, from campaign manager to public relations. Students must cooperate and strategize in order to outwit their opponents, creatively react to scandals, and formulate a winning campaign message.
The game as written is designed to be played over the course of 10-12 hours with around 3 parties, but the rules are sufficiently flexible to expand or retract the time, and it can accommodate between 2-5 parties.
I hope that your students enjoy this game as much as mine have!
Please do not hesitate to email me with any questions or concerns about the game, either before or after purchasing, at firstname.lastname@example.org.