The Board Game!
Teach students how to recognize and respond to emotional situations.
8x10 Game Board
60 Double-Sided Situation Cards
You will need a single dice to play.
After teaching each emotion (sad, uneasy, surprised, angry, disgusted, and happy) play this game with your student or small group. Follow the game guidelines and enjoy playing this game with your students.
Print pages 7-16, double-sided, on cardstock. Laminate for extra durability.
When cards speak of emotion words, they are referring to the words used on the posters in the first lesson “Teaching Emotions”. Refer to this if you are teaching the two lessons in conjunction with one another. If you are not, simply ask the student to provide synonyms for the emotions they are describing.
Example: Emotion is sad. Emotion words could be blue, upset, fragile, unhappy, down, etc.
There are two types of game pieces; flat and pop up.
To create the flat pieces, cut on the dotted lines.
To create the pop ups, cut on the dotted lines and fold on the solid lines.
Feel free to substitute anything you would like for the game pieces. You could use coins, chips, the possibilities are endless, get creative!
All players pick a game piece and begin in square #1:
The first player rolls a single dice and moves the appropriate amount of spaces (1-6). If they land in a space that does not have a chameleon in it, the next person takes a turn.
If they land on a space that has a chameleon on a flower vine, (example space #4, #7, #11, #15, #23, #26, #30, #34, #42), they pick a Situation Card from the pile. They read the situation out loud, and answer all of the questions (one to three questions per Situation Card). If they answer all questions correctly, they follow the worms to a higher space, closer to the food bowl (and the winners circle). If they answer incorrectly they stay put.
If they land on a space that has a chameleon on a tree branch, (example space #9, #13, #20, #27, #31, #36, #45, #46) they automatically slide down to the lower level. They then pick a Situation Card, if they answer all parts correctly, they get another turn and roll the dice again.
The game is over when someone reaches the winner’s circle.
I hope your students have a BLAST with this game!!
This is now part of a bundle! Click here for great savings!
The Crafty Counselor
by Mrs. Bell, The Crafty Counselor
is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
Graphics: @Charlotte Braddock 2013