The Unlock the Learning Series is back by popular demand!
Excite your students with this engaging, challenge-filled game where they will journey to Unlock the Pumpkin Patch! To play, transform your white board into a giant game board, give your students colorful game pieces, and challenge them fun and rigorous problems to review the content of ANY subject! This game is easily differentiated so you can personalize it to fit the needs of your students.
*Everything you need to implement this in your classroom with huge success!
*7 pre-made challenges for 2nd grade (addition, subtraction, place value and number sense)
*7 pre-made challenges for 3rd grade (multiplication strategies, multiplication word problems and error analysis)
*7 blank challenges you can personalize for any subject, in any grade level
*Game board set-up pieces
*Pictures from our classrooms to help you implement it in yours
*Directions and extra resources to help you set the stage
*Launch letter and envelope
*Unlock the Pumpkin Patch (and Unlock Fall) classroom banner
*Treat bag toppers
*NEW: Detour Challenges to give kids quick breaks to help them re-energize between challenges
*Tips and tricks from 2 teachers who have used this in our classrooms
ABOUT THE GAME:
WHAT IS UNLOCK?
Our Unlock games are unique, challenge-based games that give students the opportunity to review academic skills while practicing independence and perseverance.
HOW TO PLAY:
There is no “right way” to play this game. You can send students through the challenges individually or in teams, whatever works best for your class. You can complete the challenges in one day or stretch them out over a few days.
Some students may not finish all challenges, and that’s okay! The amount of effort and learning that takes place during the game is so intense that they don’t need to finish everything to benefit.
WHAT DO THE STUDENTS DO?
The Unlock game board has a start and finish. Each large game piece on the game board represents a “challenge” that students must complete in order to move their individual game piece forward. The goal is for students to successfully get their game piece to the end, where they “Unlock” the game! If you choose to use our optional detours, they are “mini stops” that give students a quick break between challenges.
WHAT DOES THE TEACHER DO?
During the game, encourage students to problem solve, persevere, and help each other when they come to a problem that is difficult. Coach individual students through difficult challenges. Reteach skills as needed.
After the game, have a class discussion about how the game went and celebrate successes together!
Our first seven games, Unlock the North Pole, Unlock the Love, Unlock the Rainbow, Unlock Spring, Unlock Summer, Unlock the School Year and Unlock the Haunted House were successfully implemented in kindergarten through 8th grade classrooms, so don't be deterred by the pre-made 2nd and 3rd grade challenges. This is truly a game for any grade level!
*See reviews for the Unlock the Learning Bundle to read how teachers implemented this game with huge success!
**This product comes in a zip file. The pdf includes all uneditable game pieces, and the PowerPoint includes all editable game pieces. See table of contents for clarification.
2017 © Cooties and Cuties
2017 © 2nd Grade Sassy Pants
This resource is intended for use by ONE CLASSROOM TEACHER. Permission to copy for single classroom use only. Electronic distribution limited to single classroom use only. Not for public display without credit given to authors.
If you would like to share with your colleagues, please purchase an additional license. All rights reserved by both authors.