Use With Google Classroom™ Comparing Numbers Which has Fewer

Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Use With Google Classroom™ Comparing Numbers Which has Fewer
Grade Levels
Common Core Standards
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1 MB|26 pages
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Product Description
Students get immediate, supportive, reinforcement from our self-correcting games.
This comparing numbers finding the one that has more game is appropriate for kindergarten and pre-k students. It can be used with any device that runs Google Slides™ and it works with Google Classroom™ The game has large bright pictures and simple directions. A student clicks on an image on the homepage and is taken to a slide with two cubby’s. The student looks at images of two cubby’s and counts the number of backpacks in each cubby. The student then touches or clicks directly on the cubby with the fewest backpack. If the student clicks on the correct answer, a slide with “Way to Go!” will pop up. If the student clicks on the incorrect answer a slide with “Try Again, You’ll Get It Next Time” will pop up. The student then goes back to the homepage and clicks on another symbol to go to another slide and the game continues. Students can play in teams if you wish and keep points for each team. You can project the tally slide onto an interactive whiteboard or you can copy the black and white points slide. This game works very well in small groups and when projected onto a whiteboard. It would also work well in a computer lab or 1:1 with volunteers at the beginning of the year.
Creating high quality games for use with Google Apps™ can be time consuming for teachers. Let Learning Harbor® Resources for Teachers help by providing affordable games that use up to date technology and aid students in increasing computer skills and dexterity, while improving math skills at the same time. This self-correcting, interactive activity for use with Google Classroom™ or any device that operates Google Slides™ will keep students engaged. All our activities for use with Google Classroom™ are aligned with Common Core State Standards.

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This resource can be used for:
Spiral review
Math stations/centers/rotations
Individual students using computers or tablets 
Small groups 
Tutoring 
Parent volunteers
Interns/student teachers 
RTI (response to intervention)
Early finishers
Older class buddies
Projecting onto a whiteboard
Enrichment
Reinforcement
Computer Lab and 1:1 computer time

How will using Interactive Self-Correcting Google Slides™ activities benefit you and your students? They are paperless and no prep! Just download and teach. They work on any computer or device that operates Google Slides™. They are engaging so students spend more time on task. They improve students' dexterity and computer skills.

Total Pages
26 pages
Answer Key
N/A
Teaching Duration
N/A
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$5.00
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