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The Valentine’s Day Escape Room will take students on a secret mission around the classroom! This escape room has students decode fun and interesting trivia facts about Valentine’s Day. This is the perfect resource to celebrate Valentine’s Day where every student feels included. The Valentine’s Day Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission to help Casey deliver Valentine’s Day cards. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues.
You will learn fun facts like:
-The number of candy hearts produced each year
-The number of Valentine's cards sent
-The origin of "wear your heart on your sleeve"
-The number of roses sold each year
-Many more fun facts
Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal fun and interesting facts about Valentine’s Day. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity!
Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning fun trivia facts about Valentine’s Day. Your students will be inspired to think outside the box!
The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes.
You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation.
Once your students try one of my escape rooms, they will beg for more!
This activity is for all types of learners, especially kinesthetic.
In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end.
An answer key and teacher directions are provided.
Time needed: 30-60 minutes
This escape room includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media.
***This product does not contain any religious reference***
Buy it in this bundle and save 20%:
»»» Growth Mindset ESCAPE ROOMS:
»»» U.S. History ESCAPE ROOMS:
»»» U.S. History Scavenger Hunts:
»»» Holiday ESCAPE ROOMS:
»»» Civics and Government ESCAPE ROOMS:
»»» Westward Expansion ESCAPE ROOMS:
»»» Presidents ESCAPE ROOMS:
»»» World History ESCAPE ROOMS:
»»» Famous Failures ESCAPE ROOMS:
»»» Women in History ESCAPE ROOMS:
»»» Black History ESCAPE ROOMS:
»»» Back to School ESCAPE ROOMS:
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