Video Games - Sploder - STEM: Design a Video Game incorporating Percent

Grade Levels
5th, 6th, 7th, 8th
Common Core Standards
Product Rating
3.1
File Type
PDF (Acrobat) Document File
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2.31 MB   |   11 pages

PRODUCT DESCRIPTION

STEM. Video Game Creation. Learning by Making. Makerspace. Fablab. Essential Questions: How can you incorporate percent in the design of a video game?

Purchasing this product will allow you access to my mentorship with regards to implementing this unit plan. You may ask me questions and watch video of me teaching the unit.

You don’t need to know how to make a video game.

You do need access to the internet with a laptop.

Raise student engagement and achievement with this Unit plan.

Learning by Making made easy!! Customizable unit plan to help you do "learning by making” - Constructionism - Fab Lab!

Integrate Science, Math, Social Studies and Language Arts into a unit plan where students learn by making. This is learning through Constructionism.

Benefits: this unit plan will give you a clear framework for you to engage your students with learning by making while doing inquiry, making and project based learning. This unit can easily be personalized to fit your individual classroom needs and teaching style.

Easily become a maker teacher and have your students become game creators while applying content learning.

My Other Products:
STEM 3D Design + Printing Designing a Better Future: Airborne Water Distributor
Total Pages
11
Answer Key
N/A
Teaching Duration
1 Week

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Total:
2 ratings
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Video Games - Sploder - STEM: Design a Video Game incorpor