Wild Times at the Bed and Biscuit, A Hysterical Animal Rescue Romp

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Kids Wings
138 Followers
Grade Levels
3rd - 6th
Resource Type
Formats Included
  • Zip
Pages
98 pages
$18.95
$18.95
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Kids Wings
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Description

Grampa Bender is a kind veterinarian who usually boards pets in his Bed and Biscuit, but something new is up! Things are about to get wild! The wildlife refuge is renovating their shelter and need Grampa's help, so he has volunteered to take care of a wounded goose with an arrow in its neck, two kit foxes that lost their mother before they learned how to hunt, and a grumpy old muskrat with an infected foot. Luckily, Grampa has a "staff" that helps him with the new boarders.

Who are Grampa's staff? Well, there's Ernest the mini-pig, Milly the cat, Gabby the Vietnamese hill mynah, and Sir Walter the Scottie puppy. They talk and work together to help Grampa with the wild critters, but unfortunately, Grampa can't understand what the animals say. Well, that is, except for Gabby who is their interpreter.

Will Grampa be able to save the hurt goose? Will Grampa be able to save the old muskrat's foot? What will happen to the little foxes who refuse to eat? The veterinary team may be able to handle most emergency, but when Sir Walter becomes a little too friendly with the foxes, wild times start for real!

Get ready for some FUN, learning about VOICE in literature, and GREAT VOCABULARY BUILDING! Do YOU know what "crepuscular animals" are?

The Kids' Wings literature guide invites group discussion, problem solving, research, writing, skill building, and authentic writing prompts and a culminating interactive Jeopardy-type game, a great study for gifted and talented students. Teachers who want students to enjoy an animal story with compassion and fun will want make this book part of their classroom libraries.

The Kids Wings Literature Guide by master Teacher Suzy Red comes in both PowerPoint and PDF formats. The activities include:
A Veterinary Vocabulary Game
Prereading Discussion Cards
Anticipation Guide
2-Page Readers’ Theater Introduction
Preparing Your Intellectual Tools, Dialectical Journaling
Readers Theater Quartet Reading
15-Second Summaries
Vocabulary List
Fire in a Row Vocabulary Game
Character Studies
Making Connections: Predict/Read/Confirm Chapter Questions
with After-Reading Quick Writes
Evaluating the Illustrations
Ernest's Emotions
Pencil Drawings
Crossword Puzzle: Crossword Characters
Sir Walter's Point of View
My Instincts
Research an Animal
The Instincts and Learned Behavior of My Animal
More Discussion Questions About Instincts and Learned Behaviors
Squirts and Gallons, A Math Connection
Activities for Visualizing the Chapters through Drawing
Multiple Choice Comprehension Activities
A Ride to Sequoah Pond, Logic Puzzle
A Vet, His Critters, and His Wisdom, A Word Puzzle
Wrapping It Up! Discussion Cards
Writing Prompts
Answer Keys
Plus, an interactive Jeopardy-type game in PowerPoint format!

PLEASE NOTE: Kids Wings materials are written by highly experienced master teachers. We hire professional proof readers who are also master educators. We do our best to be sure each of our literature guides is top quality and error free, and classroom tested, but if you think we can do better, we welcome your input. If you find an error in our materials, please email us at suzy@suzyred.com so we can make corrections. After it is revised, we will invite you to download a newly polished copy and will probably attach a surprise to our reply as a thank-you!

If you like our materials, we would be very grateful if you would follow us, give us some stars, and let us and others know!
Total Pages
98 pages
Answer Key
Included
Teaching Duration
2 months
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