This novel study for Wringer includes chapter questions, two before reading activities, key idea and details activities, context clue vocabulary activities, inferencing activities, a follow-up performance task, writing prompts, and a card game for review. Questions are text dependent and written specifically for this novel.
There are ten pages of chapter questions for this novel, Wringer by Jerry Spinelli. Each page has main idea and detail questions, context clue questions, and inferencing questions with space for students' answers. These can be used for interactive notebook pages or for chapter assessments of these important reading skills.
The three key idea and details activities include:
- A Character Map about Palmer
- Picturing the Settings
- Plotting the Structure
The two context clue and language pages are about finding and using context clues and story vocabulary.
The three inferencing activities include:
- An Inference Chart about Story Quotes
- Inferring Character Traits
- Inferring Themes
The performance task is a group project in which students write a script for a future conversation between Palmer and some of his friends.
There are three writing prompts - one narrative, one informative/explanatory, and one opinion/argument.
The I Have . . .Who Has . . ? game is a fun whole class activity for reviewing details from the novel after reading.
This novel study supports a number of the Reading: Literature standards, especially those involving using text-based evidence, determining main ideas and details, using context clues, and making inferences.
From Classroom in the Middle