Zing! - an Uno inspired Division Game

Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Zing! - an Uno inspired Division Game
Grade Levels
Product Rating
File Type

PDF (Acrobat) Document File

Be sure that you have an application to open this file type before downloading and/or purchasing.

667 KB|25 pages
Share
Product Description

Students will love practicing their Math facts with this fun division game. This Uno inspired game includes 108 cards. Students will play by making matches by color, number, and division quotient. Use this great resource for Math Centers, for early finishers, or even indoor recess. See directions for the game below:

How to play

•Each player is given 6 cards. The rest of the cards are placed faced down in a pile. The card on top of the pile is then placed faced up next to the stack to being a discard pile.

•Players will then take turns placing a card in the discard pile by playing a card that matches color, number, or quotient of the division problem. If a match is made that is a different color the color in play then is changed.

•(Example: 12÷2 and 18 ÷ 3 have the same quotient so you could place a 12÷2 on top of 18 ÷ 3 or 6 is the quotient of 12÷2 and 18 ÷ 3 match in many ways.)

•(Example: match a green card with another green card)

•(Example: match a 10 with a 10).

•Players can use a Skip card to skip the next player.

•Players can use a Reverse card to change the direction of play.

•Players can use a Trade card to trade their stack of cards with any player’s cards no matter how many or few cards either player has.

•Players can use a Draw Two card to make the next player draw two cards and give up their turn.

•Players can use a Wild card to change the color of the card in play.

•Players can use a Zing Draw Four card to pick a new color and make the next player draw four cards and give up their turn.

•If a player does not have a card that matches by color, number, or quotient when it is their turn they must draw a card from the face down pile. If it matches they must play that card. If it is not a match they keep the card and it becomes the next player’s turn.

•When a player has one card left they must say Zing! If they are caught not saying Zing! before the next player’s turn, then the player with one card left must draw 3 extra cards.

•Players continue taking turns until one player has no cards left and is declared the winner!

Total Pages
25 pages
Answer Key
N/A
Teaching Duration
N/A
Report this Resource
Loading...
$4.00
Digital Download
Joyful 4th

Joyful 4th

91 Followers
Follow
More products from Joyful 4th
Product Thumbnail
Product Thumbnail
Product Thumbnail
Product Thumbnail
Product Thumbnail
Teachers Pay Teachers

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.

Learn More

Keep in Touch!

Sign Up