Dice and Bones Math

 (4)
United States - California - Oakland
Dice and Bones Math
4.0
4 votes
"Computational Games Designed to Boost Math Skills and Comprehension"
 
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By Dice and Bones Math
Roll a Ratio Table is a computational game that can be used to reinforce students’ ability to generate a ratio table from two values and to use a unit rate, ratios with an equivalent quantity, or any ratios from separate tables to determine the
Subjects:
Math, Arithmetic, Fractions
Grades:
6th, 7th
Types:
Lesson Plans (Individual), Games, Math Centers
CCSS:
6.RP.A.2, 6.RP.A.3, 7.RP.A.2a, MP3, MP6
$2.50
2 ratings
4.0
Digital Download PDF (0.07 MB)
By Dice and Bones Math
Unit Rate Bones is a computational game that can be used to reinforce student’s ability to calculate both unit rates in a given situation, to describe a ratio, and to compare unit rates. This game based lesson can be used at various times in the
Subjects:
Math, Arithmetic, Fractions
Grades:
6th, 7th
Types:
Lesson Plans (Individual), Games, Math Centers
$2.50
not yet rated
Digital Download PDF (0.07 MB)
By Dice and Bones Math
Rolling the Area of Trapezoids is a computational game that can be used to reinforce students’ ability to use the base and height measurements of a trapezoid to find its area. This game based lesson can be used at various times in the lesson cycle.
Subjects:
Math, Geometry
Grades:
6th, 7th
Types:
Lesson Plans (Individual), Games, Math Centers
CCSS:
6.G.A.1, 7.G.B.6, MP3, MP6
$2.50
not yet rated
Digital Download PDF (0.07 MB)
By Dice and Bones Math
Fraction Division Bones is a computational game that can be used to reinforce students’ ability to find the quotient of two fractions. This game based lesson can be used at various times in the lesson cycle. In 6th grade, it can be used as skills
Subjects:
Math, Arithmetic, Fractions
Grades:
6th, 7th
Types:
Lesson Plans (Individual), Games, Math Centers
CCSS:
6.NS.A.1, 7.NS.A.2, MP3, MP6
$2.50
not yet rated
Digital Download PDF (0.09 MB)
By Dice and Bones Math
Rolling Quotients is a computational game that can be used to reinforce student’s ability to estimate quotients using compatible numbers as well as calculating the quotients of 3 digit dividends an 2 digit divisors. This game based lesson can be
Subjects:
Arithmetic, Basic Operations, Numbers
Grades:
5th, 6th
Types:
Activities, Games, Math Centers
CCSS:
6.NS.B.2, MP2, MP3, MP6
$2.50
not yet rated
Digital Download PDF (0.09 MB)
By Dice and Bones Math
Rolling and Comparing Integers is a computational game that can be used to reinforce student’s ability to compare integers of the same sign and of different signs. This game based lesson can be used at various times in the lesson cycle. In 6th
Subjects:
Math, Arithmetic, Basic Operations
Grades:
6th, 7th, 8th
Types:
Activities, Games, Math Centers
$2.50
not yet rated
Digital Download PDF (0.07 MB)
By Dice and Bones Math
Exponent Bones is a computational game that can be used to reinforce student’s ability to accurately turn an exponent into a multiplication number sentence, and to multiply a series of numbers to evaluate an exponent. This game based lesson can be
Subjects:
Math, Basic Operations, Order of Operations
Grades:
6th, 7th
Types:
Activities, Games, Math Centers
CCSS:
6.EE.A.1, MP3, MP6
FREE
2 ratings
4.0
Digital Download PDF (0.08 MB)
By Dice and Bones Math
Roll a Percentage is a computational game that can be used to reinforce student’s ability to calculate all the values in the percent equation including the whole, the part and the percent. This game based lesson can be used at various times in
Subjects:
Math, Basic Operations, Decimals
Grades:
6th, 7th, 8th
Types:
Activities, Games, Math Centers
CCSS:
6.RP.A.3, MP3, MP6
$2.50
not yet rated
Digital Download PDF (0.06 MB)
By Dice and Bones Math
Rolling Greatest Common Factor is a computational game that can be used to reinforce student’s ability to identify the factors of composite numbers and to identify prime numbers. This game based lesson can be used at various times in the lesson
Subjects:
Math, Arithmetic, Basic Operations
Grades:
5th, 6th
Types:
Activities, Games, Math Centers
$2.50
not yet rated
Digital Download PDF (0.07 MB)
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4 total vote(s)
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TEACHING EXPERIENCE

Tamyra Walker has served as a math educator for the last 10 years in diverse classrooms in Dallas, TX; Athens, Greece; and Oakland, CA. Kenneth Miller has served as a middle school math instructor for seven years all over North Texas.

MY TEACHING STYLE

Tamyra and Kenny's instructional methods center around hands on learning, culturally responsive teaching, and building self efficacy and voice through academic conversation.

HONORS/AWARDS/SHINING TEACHER MOMENT

- Grant awards totaling $6,000 for specialized STEM enrichment programming - Council for the Advancement of Mathematics presenters 2010, 2015, and 2016 - California Math Council Presenters 2015 -Bay Area Math Project Presenter 2014 - Featured Educator in Stanford University Observation and Formative Assessment of Student Language to Improve Content Learning Protocol Massive Open Online Course

MY OWN EDUCATIONAL HISTORY

Tamyra holds a MS in Mathematics Teaching and Learning from Drexel University. Kenneth Miller has a degree in interdisciplinary studies with a focus in math and science from The University of Texas at Arlington

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