Use this activity as a fun STEAM Challenge for students, especially to connect with the animal lovers in your class! This activity helps to teach students about the engineering design process. There is an optional extension activity included, where
Mistake Cards: The purpose of this product is to promote a growth mindset in the classroom.
How to use:
1. Create a mistake box, mistake bin, or mistake area in the room where the students can reflect on mistakes.
2. Cut the
Life Skills, Classroom Management, Character Education