FREE Download

Assess the general quality of my work with this free download

MY FEATURED ITEMS

My Products

Use small group discussions augmented with some computer programming to enhance the mathematical concepts discussed in "The Number Devil," by Hans Magnus Enzensberger. Chapter 2 covers place values, Roman Numerals, and bases other than 10. Very

Subjects:

Use small group discussions augmented with some computer programming to enhance the mathematical concepts discussed in "The Number Devil," by Hans Magnus Enzensberger. Chapter 8 introduces permutations and combinations. Very little programming

Subjects:

Grades:

Here are four programming activities using Snap (or Scratch) related to pi. Good pi-day activities, though if students independently work on these programs, they may take a few hours to build.
1. Assess the randomness of the first 10,000 digits of

Subjects:

Types:

Use small group and class discussions to enhance the mathematical concepts discussed in "The Number Devil," by Hans Magnus Enzensberger. Chapters 11 and 12 introduce the reader to the mathematicians behind the math is several of the dreams along

Subjects:

Types:

This activity leads students through the development of a Scratch program of a fair game. The results are not intuitive, which leads to the discussion in Part 2 of the activity.
While the game seems as if it should be fair, we show that the game

Subjects:

Types:

This activity leads students through the development of a Scratch program of a fair game. The results are not intuitive, which leads to the discussion in Part 2 of the activity. Here is Using Coding to Simulate a Fair Game, Part 1.
The first part

Subjects:

Types:

In this activity we develop a Python program based on the probability problem presented in
Using Coding To Simulate a Fair Game, Part 1
Using Coding To Simulate a Fair Game, Part 2
Part 1 leads us through the development of the simulation in the

Subjects:

Types:

This is the master file linked to three specific activities. We describe the game in this file and whet one's appetite for the possibly unintuitive result. The first activity leads us through the development of the simulation in Scratch. Little

Subjects:

Types:

Learn how to use a linear function to encrypt the characters in a language enabling you to write secret messages. See how to decode the messages by using the inverse function or through reversing the encryption process on the original character set.

Subjects:

Types:

showing 1-18 of 18

Ask Lee Appelbaum a question. They will receive an automated email and will return to answer you as soon as possible.
Please Login to ask your question.

TEACHING EXPERIENCE

Yet to be added

MY TEACHING STYLE

Yet to be added

HONORS/AWARDS/SHINING TEACHER MOMENT

Yet to be added

MY OWN EDUCATIONAL HISTORY

Yet to be added

ADDITIONAL BIOGRAPHICAL INFORMATION

Yet to be added

GRADES

4^{th}, 5^{th}, 6^{th}, 7^{th}, 8^{th}, 9^{th}, 10^{th}, 11^{th}, 12^{th}, Adult Education, Homeschool, Staff

SUBJECTS

Specialty, Math, Algebra, Arithmetic, Numbers, Other (Math), Computer Science - Technology, Statistics, Instructional Technology, Decimals, Place Value