LinguaPolis

 (2)
United States - Washington - Seattle
LinguaPolis
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“People learn best through personal experience, through practical hands-on work with real-world tasks.” M. Long
 
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By LinguaPolis
LinguaPolis is a language-learning game for adults. Walk around New York and practice speaking English in everyday situations: shopping, driving, going out, hailing a taxi, etc.!​​​ The board consists of various locations in New York: landmarks,
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool, Staff
Types:
Fun Stuff, Games, Cooperative Learning
$12.00
not yet rated
Digital Download PDF (6.83 MB)
By LinguaPolis
There is a whole world of games that take us to parallel realities, teach new skills and inspire! The games created for native speakers are much more exciting and authentic than their ESL younger brothers. Here I present a few ideas of how you can
Subjects:
World Language, EFL - ESL - ELD, ESL / ELL / EFL
Grades:
10th, 11th, 12th, Higher Education, Adult Education, Homeschool
Types:
Fun Stuff, Games, Cultural Activities
FREE
not yet rated
Digital Download PDF (6.10 MB)
By LinguaPolis
LinguaPolis is a language-learning game for adults. Walk around New York and practice speaking English in everyday situations: shopping, driving, going out, hailing a taxi, etc.!​​​ The board consists of various locations in New York: landmarks,
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool
Types:
Fun Stuff, Games, Cooperative Learning
$5.00
not yet rated
Digital Download PDF (1.70 MB)
By LinguaPolis
LinguaPolis is a language-learning game for adults. Walk around New York and practice speaking English in everyday situations: shopping, driving, going out, hailing a taxi, etc.!​​​ The board consists of various locations in New York: landmarks,
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool, Staff
Types:
Fun Stuff, Games, Cooperative Learning
$5.00
not yet rated
Digital Download PDF (1.15 MB)
By LinguaPolis
LinguaPolis is a language-learning game for adults. Walk around New York and practice speaking English in everyday situations: shopping, driving, going out, hailing a taxi, etc.!​​​ The board consists of various locations in New York: landmarks,
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool, Staff
Types:
Fun Stuff, Games, Cooperative Learning
$5.00
not yet rated
Digital Download PDF (1.44 MB)
By LinguaPolis
This set consists of LinguaPolis play money: 1, 5, 10, 20 and 100 bills in various colors. This set DOES NOT have the game itself. The game can be purchased in our store separately. Please, notice, if you purchased the FULL version of the game in
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool, Staff
Types:
Fun Stuff, Games, Cooperative Learning
$2.00
not yet rated
Digital Download PDF (2.54 MB)
By LinguaPolis
What is LanguagePolis? LinguaPolis is a language-learning game for adults. Walk around New York and practice speaking English in everyday situations: shopping, driving, going out, hailing a taxi, etc.!​​​ The board consists of various locations in
Subjects:
English Language Arts, ESL / ELL / EFL, Oral Communication
Grades:
12th, Higher Education, Adult Education, Homeschool, Staff
Types:
Fun Stuff, Games, Cooperative Learning
FREE
not yet rated
Digital Download PDF (0.64 MB)
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TEACHING EXPERIENCE

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MY TEACHING STYLE

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HONORS/AWARDS/SHINING TEACHER MOMENT

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MY OWN EDUCATIONAL HISTORY

The idea to create a language-learning game arose from a need for the environment where learners could practice everyday English. I have been learning and teaching languages my entire life and I have always strived for meaningful interaction in the classroom. I couldn't help but notice that my students learned more from our casual exchanges between the lessons than during the actual class. Recreating this model of spontaneous, demand-based learning inside the classroom turned out to be quite a challenge. One of the obstacles was limited support for interactive situated learning in existing teaching materials. The majority of commercially available textbooks resemble "thinly disguised variants of drill and kill" (Long, 2015), rather than real-world communication. At some point, I realized that a game, not a textbook, is an ideal tool for language learning: students are engaged in authentic communication while attending to linguistic problems in context. That is how LinguaPolis New York was born! Vita and Stas

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