Estrella Fibonacci has been captured by the Villainess Vectora. Only you can rescue her. Vectora has carelessly left behind 10 clues that when solved disclose where you can rescue Estrella! You need to deduce through process of elimination which
Estrella Calculus has been captured by the Villainess Vectora. Only you can rescue her. Vectora has carelessly left behind 10 clues that when solved disclose where you can rescue Estrella! You need to deduce through process of elimination which
15 polar coordinates (with negatives, degrees, and radians), to post on your classroom walls. A treasure map (polar grid overlain, in increments of 30 degrees, max r value is 5, with both degrees and radians) is included along with a brief
10 stations you can post around the room. Each is a problem involving solving a logarithmic equation for x (without a calculator). The properties of logarithms will need to be utilized.Page 1 is the page for each student to record their answers.
10 equations of circles and ellipses to hang around your classroom. A blank map grid with icons. The students must graph the conics on the map grid. The treasure is located at the icon that is completely outside of all the circles and ellipses.
Page 1 is the answer recording sheet. Pages 2-11 are 10 stations you can print and post to your class walls. They are linear piecewise application problems. Most of them involve evaluating piecewise functions for specific domain values. One
Activity for students to graph and write equations for circles representing possible locations where the earthquake occurred from 3 stations at each of two earthquakes. Where the 3 circles for each station intersect is the location of that
Treasure hunt activity for students to practice graphing 4 polar equations on their treasure maps (4 equations to post on your walls) (1 cardioid, 1 rose curve, and 2 circles), as well as three (the three clues to post on classroom walls) cartesian
10 multiple choice problems to post on your classroom walls. Each of the problems asks the student to evaluate a limit (using L'Hopital's Rule, if possible). Each multiple choice response has a code letter. After working through the 10 problems
Treasure Hunt: 10 increasing, decreasing, or constant function problems (the scrolls), (in which the student determines, given an equation, which interval the function is increasing, decreasing, or constant over). Students can go to the 10 in any
Instructions page 1: A mysterious abandoned cabin is located in the middle of a forest as indicated by an old handwritten map. According to the map’s author (a mathematician/explorer named Doreena Shadetree, who lived around the early 1900s), if you
Instructions for Student: "You are hiking in a beautiful forest to meet your friends at the exit. To find your path solve the multi-step equation for the variable, and go in the direction of the correct answer to take you to the next question,
10 multiple choice questions to post around your classroom, that ask the student to find a coterminal angle (within a certain range), given an angle (in degrees or radians). Then they must convert the coterminal angle from degrees to radians (or
Pages 1-4 are 32 cards with functions (rational, polynomial, and piecewise). Pages 5-8 are posters to post in the corners of your classroom (infinite discontinuity, jump discontinuity, point discontinuity, and continuous). Each student gets a card
Pages 1 and 2 are 16 cards which describe the end behavior of a polynomial. Pages 3 and 4 are 16 cards with polynomials. Each of the 16 cards on pages 1 and 2 matches with the 16 cards on pages 3 and 4. The 16 cards on pages 1 and 2 are in matching