Do your students love to create simple drawings in Code.org's Game Lab? Try this UNPLUGGED activity that allows students to use the Reverse Engineering Process to analyze a completed drawing to identify which blocks and parameters are used to create it. Students will use their background knowledge of the (x,y,w,h) parameters used with the rectangle and ellipse blocks to assist them in correctly identifying the parameters of each component. Students are encouraged to self-assess their work and "