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Preview of Time and Place, Earth and Space | Geography Task 4 | Latitude | Longitude | IPC

Time and Place, Earth and Space | Geography Task 4 | Latitude | Longitude | IPC

In Geography Task 4 of the Time and Place, Earth and Space IPC unit, learners step up from identifying latitude and longitude to using them like real geographers! Through interactive quizzes, hands-on globe work, and digital mapping tools, students explore how latitude and longitude help pinpoint exact locations — and evaluate which mapping tools are most effective for different types of geographical questions. Perfect for Grade 3 / Year 4 (KS2) inquiry-based lessons, this activity blends g
Preview of Scratch Adventure Bundle — Ready-to-Go Coding Projects & Activities for Kids!

Scratch Adventure Bundle — Ready-to-Go Coding Projects & Activities for Kids!

Skip the stress. Teach coding the easy way — today!This 6-hour Scratch coding program is designed for kids just starting their coding journey. With fully scripted, editable, no-prep lessons, you can dive right into teaching without any extra work. Students will create their own interactive story while mastering fundamental coding skills in a fun and engaging way. Designed to save you time, stress, and endless prepWhat’s inside this bundle?12 step-by-step lessons with clear guidance PDF + edita
Preview of ANZAC ScratchJr Project: The Story of Simpson & His Donkey (Y2–4)

ANZAC ScratchJr Project: The Story of Simpson & His Donkey (Y2–4)

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STEM with Niels
Digital Technologies • History • Literacy • Turnkey LessonBring ANZAC Day to life with this powerful, age‑appropriate ScratchJr digital storytelling lesson. Students recreate the story of Simpson and his donkey across four guided scenes, using coding, sequencing, voice recording, and simple animation to retell one of Australia’s most iconic acts of courage. This is a completely teacher‑ready, plug‑and‑play lesson. Open the slides. Press play. Follow along. Some basic ScratchJr experience is bene
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