Esports has enormous potential to connect with subjects like the Arts, Mathematics, English, and Health and Physical Education — but my background is in Digital Technologies (F–10), Digital Solutions, and Senior Applied Information Technologies (Years 11/12), so that’s naturally where I focus when designing academic programs. The foundation of every F–10 curriculum in Australian schools is ACARA, now in version 9. That means any esports-oriented curriculum must align with the relevant content de