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Preview of Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Created by
The STEAM Lab
64 Pages! Code and Go Mazes is an engaging, unplugged coding activity designed to help students develop computational thinking and sequencing skills through hands-on problem solving. In this activity, students use directionality cards (forward, backward, left turn, right turn) to trace a maze path that leads a robot to its goal, the cheese! This hands-on, screen-free activity is ideal for centers, small groups, or independent exploration and builds foundational skills in logic, spatial awareness
Preview of Cubelet Graphic Organizer - An Inquiry-Based Approach

Cubelet Graphic Organizer - An Inquiry-Based Approach

Created by
STEAMedu
Cubelets are awesome little cubes that are either inputs or outputs. Each combination of different cubes creates a different robot. I use an inquiry-based approach when introducing my students to these little robots. I just give them and go over the first two pages of this packet or pages 3-4 of this packet. First, students predict what each Cubelet does based on what it looks like or its color (some are very hard). Then, they are to investigate and take notes on the function of each Cubele
Preview of How Computers Work Series 5 Unit Bundle

How Computers Work Series 5 Unit Bundle

Ready to give your students a rock-solid understanding of computer science concepts—even in the elementary grades? This How Computers Work 5-Unit Bundle is a complete, grade-level–appropriate technology lesson series designed to help K–5 students understand the systems behind the screens they use every day. Covering foundational computer science topics like hardware, input/output, files, networks, the internet, cybersecurity, and even artificial intelligence, this series builds students' tech
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