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Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Created by
RoboBytes
Struggling to get students to slow down and think in your SPIKE Prime classroom? This beginner-friendly worksheet is a low-prep way to build code-reading and problem-solving skills without needing any robots or devices. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Read SPIKE Prime block code step by step Predict straight-line robot movement Draw the robot’s path and reason about block order I
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Swinging Parrot Robot – LEGO Education WeDo 2.0 Building & Coding Project

Swinging Parrot Robot – LEGO Education WeDo 2.0 Building & Coding Project

Build and code a fun LEGO Education WeDo 2.0 Swinging Parrot Robot!This step-by-step guide includes: Detailed building instructions with clear visuals A complete parts list for easy classroom preparation Ready-to-use program code Tips for exploring motion, balance, and simple mechanisms in robotics This project was inspired by a publicly available video demonstration, but all instructions, photos, and program code were independently created. Perfect for STEM and coding lessons for students a
Preview of Introduction to 3D Printing – STEAM PROJECT – GRADES 3-6 - Distance Learning

Introduction to 3D Printing – STEAM PROJECT – GRADES 3-6 - Distance Learning

Have you purcahsed or are considering purchasing a 3D printer and don’t know where to start? This resource is perfect for classrooms just starting out in the world of 3D imaging and provides you with everything you need to teach the fundamentals of 3D printing. This STEAM project is broken up into two parts: BUILDING BACKGROUNDYour kiddos will begin by doing a research project of the history, current uses, benefits, and future innovcations of 3D printing. Graphic organizers are provided to
Preview of International Dot Day Coding Activity with Robots, Robotics

International Dot Day Coding Activity with Robots, Robotics

Celebrate creativity and innovation while building essential STEM skills with Carly and Adam’s International Dot Day Coding with Robots activity. Inspired by The Dot by Peter H. Reynolds, this engaging lesson helps elementary students “make their mark” with code as they explore the programming process in a hands-on, collaborative way. What’s Included Teacher Instructions with setup guidance and differentiation tipsCoding Mat & Dot Cards for interactive robot navigation challengesProgram Plann
Preview of VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSON PLAN

VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSON PLAN

Created by
theThinkHub
Lesson 5:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we will continue to utilize a online robot coding platform, VexVR, and continue to explore thethe concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSO
Preview of Sphero Indi: Captain Hook Learns to Write

Sphero Indi: Captain Hook Learns to Write

Created by
OJRsteam
Do you have Sphero Indi robots? This lesson challenges the students to use indi to write letters -- a task that is sure to stretch their problem-solving skills. While some letters will be simple to complete, students will need to use their knowledge of angles to draw more complex letters.
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