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Preview of Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Created by
RoboBytes
Tired of students blindly guessing how fast robots should move? This bell ringer worksheet teaches them the real-world math behind motion, using Distance = Speed × Time. Students calculate distances, speeds, and travel times — then compare motion scenarios to deepen understanding. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Why teachers love it: Multiple problems increase rigor without creating extra work
Preview of Robot Explorers: Discovering the World of Robots | eBook | Quiz

Robot Explorers: Discovering the World of Robots | eBook | Quiz

Ready to spark curiosity and introduce your students to the fascinating world of robots? This engaging FREE resource from StoryTime Science is designed to captivate young minds (ages 6-10) and make learning about robotic explorers an exciting adventure! Perfect for Science, Technology, Engineering (STEM), or even Reading lessons, this versatile set of materials is ideal for classroom teachers, homeschooling parents, and tutors looking for an inspiring and ready-to-use introduction to robotics
Preview of Coding Quiz

Coding Quiz

Created by
Tech Assistance
This is great quiz for new coders and younger learners of the different vocabulary words related to technology.
Preview of Douglas Engelbart - Engineers to Know

Douglas Engelbart - Engineers to Know

Please take a few seconds to leave feedback! I'd really appreciate it. This is a mini-lesson that exposes students to important Engineers to Know. In this lesson students learn about Douglas Engelbart, and why he became known as The Inventor of the Computer Mouse. There are 6 student pages total in this lesson. There are 2 pages that contain reading passages. There are 2 student activities to complete. 1 lesson quiz and 1 reference sheet at the end of the lesson. This is a great activity to l
Preview of Maze Challenge

Maze Challenge

As the first engineering design challenge of the unit, students are introduced to the logic for solving a maze. First they observe a blindfolded student volunteer being guided through a classroom maze by the simple verbal instructions of another student. In this demonstration, the blindfolded student represents a robot and the guiding student represents programming commands. Then student groups apply that logic to program LEGO® MINDSTORMS® EV3 robots to navigate through a maze, first with no sen
Preview of Ozobot Robot Teacher's Guide - Coding for Kids to Learn and Play STEM

Ozobot Robot Teacher's Guide - Coding for Kids to Learn and Play STEM

Created by
Ozobot
Ozobot’s main mission is to help educate our youth through fun and interactive lessons that are based on common core with emphasis on STEM/STREAM curriculum. Ozobot + Science Technology Robotics Engineering Arts and Math We’re excited to introduce the Ozobot STREAM Program – an innovative way to teach subjects like programming, math and science. See kids become engaged and inspired when topics come alive with the help of Ozobot. Our STREAM/STEM program was created for use in classrooms, after-
Preview of Can You Program a Robot? Teacher PowerPoint for Lesson

Can You Program a Robot? Teacher PowerPoint for Lesson

Teacher PowerPoint for "Can You Program a Robot?" Lesson. Use with accompanying videos of researchers visiting classrooms to talk about their research: Dr. Ning Zhang (biomaterials), Dr. Clayton Mulvilhill (shock tubes and lasers), and Dr. Liang Sun (air taxis, drones and robots). Lessons and videos encourage students to follow a STEM education pathway to join these exciting fields. Key idea: Robots “work on their own,” only if humans program them effectively. This active learning activity has
Preview of Scratch Coding Lesson Plan Fidget Spinner

Scratch Coding Lesson Plan Fidget Spinner

Created by
ThweattHearts
Fidget Spinner lesson plan is created for upper elementary and middle schools students to create a Fidget Spinner that spins when clicked using Scratch 3.0. This lesson could easily be taught in just 1 class period depending on age. Prior to teaching, a basic familiarity of Scratch is encouraged but not necessary. This lesson has been updated for Scratch 3 2019.Note, this lesson plan is not designed for the Scratch, Jr app.Lesson Plan Includes★ Objective Display Cards ★ Standard Display Cards
Preview of SCIENCE WRITING RESEARCH PROMPT: ROBOTIC RESTORATION OF MARS

SCIENCE WRITING RESEARCH PROMPT: ROBOTIC RESTORATION OF MARS

This prompt investigates the uses of robots in the restoration of Mars. Thanks so much for visiting! Excelsior! Have a wonderful school year!
Preview of littleBits Project Lessons

littleBits Project Lessons

Instructions for inventions from 5 Kits. Printer-friendly 8.5 x 11 PDF.
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