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Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Created by
RoboBytes
Struggling to get students to slow down and think in your SPIKE Prime classroom? This beginner-friendly worksheet is a low-prep way to build code-reading and problem-solving skills without needing any robots or devices. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Read SPIKE Prime block code step by step Predict straight-line robot movement Draw the robot’s path and reason about block order I
Preview of Unit 2 - SPIKE Prime: Read the Code (Inter) - WS# 3 Repeat Actions

Unit 2 - SPIKE Prime: Read the Code (Inter) - WS# 3 Repeat Actions

Created by
RoboBytes
Students use repeat blocks — but don’t always understand them.This worksheet clears that up before it becomes a problem. Students read code that uses repeat and repeat-forever blocks to control movement. They predict distance and stopping behavior, test their predictions, and explain how repeated actions affect movement, all without adding sensor complexity. Questions are designed to surface and correct common misunderstandings about loops — especially “repeat forever.” This worksheet saves yo
Preview of Unit 2 - Sensor Scenarios | SPIKE Prime Unplugged WS – No Robots Required

Unit 2 - Sensor Scenarios | SPIKE Prime Unplugged WS – No Robots Required

Created by
RoboBytes
Struggling to give your students hands-on sensor practice without tying up all the robots? This Sensor Scenarios worksheet is the perfect solution! Students will think like a robot, choosing the correct sensor and deciding how the robot should respond in real-world situations. It’s a no-robot, low-prep activity that builds computational thinking, reasoning, and problem-solving skills. Perfect for offline days, sub plans, early finishers, or formative assessment, this worksheet works with
Preview of SPIKE Prime Which Block Would You Use? | Fast Finisher | Sub Day | Bell Ringer

SPIKE Prime Which Block Would You Use? | Fast Finisher | Sub Day | Bell Ringer

Created by
RoboBytes
Challenge your robotics students to think critically about SPIKE Prime Word Blocks with this scenario-based activity! Instead of just finding or naming blocks, students read real robot programming scenarios and decide which block best solves the problem. Perfect for bell ringers, fast finishers, sub days, and early finishers — and works great as a low-stakes quiz or formative assessment too. All 8 Word Block categories are represented: Motors, Movement, Light, Sound, Events, Control, Sensors, an
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Introduction to 3D Printing – STEAM PROJECT – GRADES 3-6 - Distance Learning

Introduction to 3D Printing – STEAM PROJECT – GRADES 3-6 - Distance Learning

Have you purcahsed or are considering purchasing a 3D printer and don’t know where to start? This resource is perfect for classrooms just starting out in the world of 3D imaging and provides you with everything you need to teach the fundamentals of 3D printing. This STEAM project is broken up into two parts: BUILDING BACKGROUNDYour kiddos will begin by doing a research project of the history, current uses, benefits, and future innovcations of 3D printing. Graphic organizers are provided to
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