The traditional Christmas song The Twelve Days of Christmas is a rich problem solving opportunity for students at many grade levels. This activity is directed at intermediate level students, but can be extended to middle and high school students with the addition of finding the formulas for gifts each day and total gifts. However, even without the formulas for triangular and tetrahedral numbers, it is a wonderful pattern activity.
These cards contain one and two step equations and their solutions. They can be used with individual students, partners or in a whole group activity. They make a more engaging way for students to get practice solving equations.
Students match an equation, a table and a graph in a whole class activity called Mingle. The cards can then be used as a concentration game or in a math center for individuals or pairs of students.
This set contains 42 cards for students to match and blank cards for
Each student starts by solving a word problem involving a piecewise function. They have a chance to check their solutions to make sure they are correct. Then students are arranged with a partner across from them and they exchange problems. If one of them needs help, they ask their partner rather than the teacher.
After a set amount of time, the teacher rings a bell, buzzer or calls "time", they retrieve their original problems and one partner moves to the next person. They exchange problems
Math Poker: Evaluate Expressions
Students start with $100 in their total earnings column. Students bet on their ability to solve the problem correctly before the problem is shown on the board. Students cannot bet more money than they have in their “total earnings” column.
Students show the work for the problem in the middle column of their response sheets. If they get the correct answer, they win double whatever their bets were. If they have an incorrect answer, they subtract their bet am
Each student starts by solving a word problem involving a sequence. They have a chance to check their solutions to make sure they are correct. Then students are arranged with a partner across from them and they exchange problems. If one of them needs help, they ask their partner rather than the teacher.
After a set amount of time, the teacher rings a bell, buzzer or calls "time", they retrieve their original problems and one partner moves to the next person. They exchange problems and repea
Practice solving quadratic equations while getting an opportunity to be up and moving! Students solve their quadratic then wad it up and have a 10-15 second snowball fight. Each student retrieves a “snowball” and solves the new quadratic equation. Another 10 second snowball fight and they solve again.
If students have a separate response sheet, this could go on for as many problems as there are students in your classroom.
This activity contains:
Directions
30 problems to solve
If you
Kids need to practice to become proficient. Scoot gets them moving, paces their work and gets them excited about doing this practice. The kids seem to love it! These cards give much needed practice in representing, naming and evaluating functions.
The cards are distributed among the tables/desks in the room. Students work the problems on the cards at their table. After a designated amount of time, the teacher says, "Scoot!" and everyone moves to the next table/desk.
One advantage to usin
Students, working in a group, are given a sheet of arithmetic and geometric sequences and asked to find a formula for the sequences and the value of the 55th term of the sequences. An answer is already given; they are to determine whether or not the given answer is correct.
Then, starting with $1000, students bid on problems they agree had the correct answer. The object of the auction is to win the most correct answers. At the end of the game, students share their solutions to the problems t
Snakes and Ladders is played with a group but all partners solve all of the problems, so there is plenty of practice. If you have them, you can use the game boards from Chutes and Ladders games, or just use the game board provided.
Students practice solving quadratic equations by factoring, graphing, completing the square and using the quadratic equation, depending of the roll of the die.
This activity includes:
Directions for the game
24 problem cards with quadratic equations
Snakes and
8th - 10th
Algebra, Math
$3.00
Original Price $3.00
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