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OrganizeIt

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Preview of Graphic organizer for who, what, when, where, why, how and story elements

Graphic organizer for who, what, when, where, why, how and story elements

Created by
OrganizeIt
This graphic organizer uses the "who, what, when, where, why, how" questions and blends them with some basic story elements. A second page is available that has a highlighted anchor line to help with handwriting skills.
Preview of Computer science & technology: Common troubleshooting problems

Computer science & technology: Common troubleshooting problems

Created by
OrganizeIt
Looking for a ready-to-use, engaging tech lesson for your middle schoolers? This interactive PowerPoint lesson plan is built around real-world troubleshooting scenarios that students encounter. Using the gradual release model (“I do, we do, you do”), the lesson begins with teacher-led instruction, then moves into partner talk and group collaboration. Students will explore tech challenges through "trouble cards" that spark problem-solving conversations. To support comprehension, especially for lo
Preview of Punctuation of titles of works handout

Punctuation of titles of works handout

Created by
OrganizeIt
Simple to see and use handout for student journal or reference. Students will be able to see at a glance: what to capitalize and what not to, rules for capitalizing large and short works, how to punctuate when handwriting or when typing, and examples of each in a real life context sentence.4 handouts to 1 page. This handout has a link from the website AllAboutWritingConsulting.com if you want to learn more about the subject.
Preview of Power of ten place value chart to multiply and divide

Power of ten place value chart to multiply and divide

Created by
OrganizeIt
Use this place value chart to help students when multiplying and dividing powers of ten. It has representation of decimals and fractions. It has several spaces for them to write several numbers and enough room for them to move the decimal to the right and to the left. It also has a reminder for "Mr.DL". Can place in interactive notebook or laminate.
Preview of Computer science lesson plan to teach computational thinking using Minecraft

Computer science lesson plan to teach computational thinking using Minecraft

Created by
OrganizeIt
This lesson plan is for a 50 minute class format. Students will first learn what is computational thinking and its parts ( decomposition, pattern recognition, abstraction, algorithm design). Students will then get an example of how that process looks like in the project they are about to do. The project will be a Minecraft challenge that includes students communicating and collaborating with each other. Students get to walk around the room and see each others' work. This lesson plan is already
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