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20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
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Description

Bring STEM learning to life with 20 hands-on, play-based STEM Challenge Cards designed specifically for K–2 learners!

Each challenge invites students into a fun, story-driven problem-solving adventure with three lovable characters—Benny the Bunny, Tilly the Turtle, and Pip the Penguin. Children use real classroom materials to design, build, test, and improve their ideas while exploring early engineering concepts.

These STEM challenge cards are perfect for centers, morning tubs, early finishers, makerspaces, or whole-class STEM time. Every task encourages creative thinking, collaboration, engineering design, and problem-solving skills in a developmentally appropriate, child-led way.

To make prep easy, this resource includes both full-color and low-ink versions, giving you flexible printing options for any classroom setup.

What’s Included

  • 20 Play-Based STEM Challenge Cards
  • Full-Color Version for vibrant centers
  • Low-Ink Version for budget-friendly printing
  • Story-Based Prompts featuring Benny, Tilly & Pip
  • Open-Ended Engineering Tasks using common classroom materials
  • Perfect for K–2 STEM, Engineering, and Problem-Solving Lessons

Skills Students Build

  • Engineering design
  • Problem-solving
  • Critical thinking
  • Collaboration
  • Creativity
  • Material exploration
  • Early STEM vocabulary

Perfect For

  • STEM centers
  • Morning tubs
  • Early finishers
  • Small groups
  • Makerspaces
  • Sub plans
  • Play-based learning environments

Spark curiosity, imagination, and hands-on problem solving with these easy-to-use STEM challenge cards—your students will love helping Benny, Tilly, and Pip solve their engineering adventures!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins

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Grades
PreK - 2nd
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Standards
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20

Description

Bring STEM learning to life with 20 hands-on, play-based STEM Challenge Cards designed specifically for K–2 learners!

Each challenge invites students into a fun, story-driven problem-solving adventure with three lovable characters—Benny the Bunny, Tilly the Turtle, and Pip the Penguin. Children use real classroom materials to design, build, test, and improve their ideas while exploring early engineering concepts.

These STEM challenge cards are perfect for centers, morning tubs, early finishers, makerspaces, or whole-class STEM time. Every task encourages creative thinking, collaboration, engineering design, and problem-solving skills in a developmentally appropriate, child-led way.

To make prep easy, this resource includes both full-color and low-ink versions, giving you flexible printing options for any classroom setup.

What’s Included

  • 20 Play-Based STEM Challenge Cards
  • Full-Color Version for vibrant centers
  • Low-Ink Version for budget-friendly printing
  • Story-Based Prompts featuring Benny, Tilly & Pip
  • Open-Ended Engineering Tasks using common classroom materials
  • Perfect for K–2 STEM, Engineering, and Problem-Solving Lessons

Skills Students Build

  • Engineering design
  • Problem-solving
  • Critical thinking
  • Collaboration
  • Creativity
  • Material exploration
  • Early STEM vocabulary

Perfect For

  • STEM centers
  • Morning tubs
  • Early finishers
  • Small groups
  • Makerspaces
  • Sub plans
  • Play-based learning environments

Spark curiosity, imagination, and hands-on problem solving with these easy-to-use STEM challenge cards—your students will love helping Benny, Tilly, and Pip solve their engineering adventures!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Ask and answer questions about key details in a text.
Retell stories, including key details, and demonstrate understanding of their central message or lesson.
Describe characters, settings, and major events in a story, using key details.
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