Description
Bring STEM learning to life with 20 hands-on, play-based STEM Challenge Cards designed specifically for K–2 learners!
Each challenge invites students into a fun, story-driven problem-solving adventure with three lovable characters—Benny the Bunny, Tilly the Turtle, and Pip the Penguin. Children use real classroom materials to design, build, test, and improve their ideas while exploring early engineering concepts.
These STEM challenge cards are perfect for centers, morning tubs, early finishers, makerspaces, or whole-class STEM time. Every task encourages creative thinking, collaboration, engineering design, and problem-solving skills in a developmentally appropriate, child-led way.
To make prep easy, this resource includes both full-color and low-ink versions, giving you flexible printing options for any classroom setup.
What’s Included
- 20 Play-Based STEM Challenge Cards
- Full-Color Version for vibrant centers
- Low-Ink Version for budget-friendly printing
- Story-Based Prompts featuring Benny, Tilly & Pip
- Open-Ended Engineering Tasks using common classroom materials
- Perfect for K–2 STEM, Engineering, and Problem-Solving Lessons
Skills Students Build
- Engineering design
- Problem-solving
- Critical thinking
- Collaboration
- Creativity
- Material exploration
- Early STEM vocabulary
Perfect For
- STEM centers
- Morning tubs
- Early finishers
- Small groups
- Makerspaces
- Sub plans
- Play-based learning environments
Spark curiosity, imagination, and hands-on problem solving with these easy-to-use STEM challenge cards—your students will love helping Benny, Tilly, and Pip solve their engineering adventures!
20 STEM Challenge Cards for K–2 |No‑Prep Engineering Tasks | Morning Tubs & Bins
Highlights
Description
Bring STEM learning to life with 20 hands-on, play-based STEM Challenge Cards designed specifically for K–2 learners!
Each challenge invites students into a fun, story-driven problem-solving adventure with three lovable characters—Benny the Bunny, Tilly the Turtle, and Pip the Penguin. Children use real classroom materials to design, build, test, and improve their ideas while exploring early engineering concepts.
These STEM challenge cards are perfect for centers, morning tubs, early finishers, makerspaces, or whole-class STEM time. Every task encourages creative thinking, collaboration, engineering design, and problem-solving skills in a developmentally appropriate, child-led way.
To make prep easy, this resource includes both full-color and low-ink versions, giving you flexible printing options for any classroom setup.
What’s Included
- 20 Play-Based STEM Challenge Cards
- Full-Color Version for vibrant centers
- Low-Ink Version for budget-friendly printing
- Story-Based Prompts featuring Benny, Tilly & Pip
- Open-Ended Engineering Tasks using common classroom materials
- Perfect for K–2 STEM, Engineering, and Problem-Solving Lessons
Skills Students Build
- Engineering design
- Problem-solving
- Critical thinking
- Collaboration
- Creativity
- Material exploration
- Early STEM vocabulary
Perfect For
- STEM centers
- Morning tubs
- Early finishers
- Small groups
- Makerspaces
- Sub plans
- Play-based learning environments
Spark curiosity, imagination, and hands-on problem solving with these easy-to-use STEM challenge cards—your students will love helping Benny, Tilly, and Pip solve their engineering adventures!




