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4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
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4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review
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Description

This bundle of No Prep Math Games is made up of 3 of our most popular game types that run on Google Slides:

Very Unfair Game

Wing Nuts

Bump

The games are playable with the whole class together, or you can play them with small groups. All questions and answers are included. This bundle is Grade 8 Math, Math Problems in Art & Design. It is a digital resource, no printouts required.

Click on any of the individual products for specific videos and examples of questions and answers.

Below are the instructions for each game type.

The Very Unfair Game is a No Prep review game where students earn points for answering correctly, but the points can be positive or negative, and can be assigned to your team or your opponents’ team! And to make it the VERY Unfair Game, if you get the answer wrong, then the opposing team gets to assign the points to any team they choose. The goal is to have the score the closest to zero at the end of the game.

How It Works:

  • The game runs entirely on Google Slides, and you can edit the questions and answers if you like.
  • The goal is to finish the game closest to zero.
  • Make 2 teams and take turns answering questions.
  • Simply proceed through the Slide Show, and the questions will alternate.
  • If the answer is correct, tap a letter to see the points (positive or negative)
  • Then choose which team to add the points to, your own or the other team.
  • If the answer is wrong, then the other team gets to tap a letter and assign the points to any team they choose.
  • Keep score on the board, and tap next to see the next question in the next round.
  • Closest to zero wins the game!!
  • Questions vary in difficulty and the answer is provided after each question.

Wing Nuts is a No Prep review game where students choose the number of points they will earn for answering questions correctly! Be warned, get it wrong and your opponents get your points!

How It Works:

  • The game runs entirely on Google Slides, and you can edit the questions and answers if you like.
  • Make 2 teams: Red & Blue.
  • Take turns. Choose your points, then answer your question. The answers are provided
  • If the answer is correct, then you add your points to your score.
  • If the answer is incorrect, then add your points to your opponents’ score.
  • Keep score on the board.
  • Questions vary in difficulty and the answer is provided after each question.

BUMP is a No Prep game where students bump other teams off the platform to score points based on how quickly they answered the questions (must be correct)!

How It Works:

  • The games runs in Google Slides, and you can edit the questions and answers if you like.
  • Make 3 teams, and set up platform (desk, binder, whatever), and a shooting position about 5 feet away.
  • Start the first question.
  • The teams race to answer the questions correctly on a piece of paper. When done, they hold up the answer they wrote on a piece of paper.
  • Yes, it is chaos, and so much fun!
  • Once all teams have answered, tap the teams in order of completion to set the shooting order.
  • Check the answer, which is provided.
  • If correct, each team gets one shot to land their ball of paper on the platform.
  • Shots are taken in reverse order of completion, so the last team to finish goes first.
  • Once shots are complete, teams receive 1 point if their paper is still on the platform, and they get 2 points for each of the other balls of paper that they bump off the platform.
  • Add up the points and keep score on the board.
  • The team with the most points at the end is the winner.
  • Questions vary in difficulty and the answer is provided after each question.

These games will run on:

  • iPads that run Google Slides (free app)
  • Smartboards
  • Projectors
  • Desktops
  • Laptops
  • Any device that runs Google Slides

These games can be played together as a class using a smartboard/projector, or they can be played by individuals and small groups on iPads or computers that run Google Slides.

No additional licenses required for the students in your class!

All of the images and colors are included just as you see it. Each user needs to purchase their own license, and the files may not be shared or sold to anyone, but you are free to make as many versions as you like for your own use.

The game will also work great on PowerPoint if you want to export it.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

4 No Prep Math Games Bundle E - Math Problems in Art & Design - Grade 8 Review

Cindy's Classroom Games
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Highlights

Digital downloads
Grades icon
Grades
7th - 9th
Standards icon
Standards
Pages
1032
Answer Key
Included
Teaching Duration
1 hour

Description

This bundle of No Prep Math Games is made up of 3 of our most popular game types that run on Google Slides:

Very Unfair Game

Wing Nuts

Bump

The games are playable with the whole class together, or you can play them with small groups. All questions and answers are included. This bundle is Grade 8 Math, Math Problems in Art & Design. It is a digital resource, no printouts required.

Click on any of the individual products for specific videos and examples of questions and answers.

Below are the instructions for each game type.

The Very Unfair Game is a No Prep review game where students earn points for answering correctly, but the points can be positive or negative, and can be assigned to your team or your opponents’ team! And to make it the VERY Unfair Game, if you get the answer wrong, then the opposing team gets to assign the points to any team they choose. The goal is to have the score the closest to zero at the end of the game.

How It Works:

  • The game runs entirely on Google Slides, and you can edit the questions and answers if you like.
  • The goal is to finish the game closest to zero.
  • Make 2 teams and take turns answering questions.
  • Simply proceed through the Slide Show, and the questions will alternate.
  • If the answer is correct, tap a letter to see the points (positive or negative)
  • Then choose which team to add the points to, your own or the other team.
  • If the answer is wrong, then the other team gets to tap a letter and assign the points to any team they choose.
  • Keep score on the board, and tap next to see the next question in the next round.
  • Closest to zero wins the game!!
  • Questions vary in difficulty and the answer is provided after each question.

Wing Nuts is a No Prep review game where students choose the number of points they will earn for answering questions correctly! Be warned, get it wrong and your opponents get your points!

How It Works:

  • The game runs entirely on Google Slides, and you can edit the questions and answers if you like.
  • Make 2 teams: Red & Blue.
  • Take turns. Choose your points, then answer your question. The answers are provided
  • If the answer is correct, then you add your points to your score.
  • If the answer is incorrect, then add your points to your opponents’ score.
  • Keep score on the board.
  • Questions vary in difficulty and the answer is provided after each question.

BUMP is a No Prep game where students bump other teams off the platform to score points based on how quickly they answered the questions (must be correct)!

How It Works:

  • The games runs in Google Slides, and you can edit the questions and answers if you like.
  • Make 3 teams, and set up platform (desk, binder, whatever), and a shooting position about 5 feet away.
  • Start the first question.
  • The teams race to answer the questions correctly on a piece of paper. When done, they hold up the answer they wrote on a piece of paper.
  • Yes, it is chaos, and so much fun!
  • Once all teams have answered, tap the teams in order of completion to set the shooting order.
  • Check the answer, which is provided.
  • If correct, each team gets one shot to land their ball of paper on the platform.
  • Shots are taken in reverse order of completion, so the last team to finish goes first.
  • Once shots are complete, teams receive 1 point if their paper is still on the platform, and they get 2 points for each of the other balls of paper that they bump off the platform.
  • Add up the points and keep score on the board.
  • The team with the most points at the end is the winner.
  • Questions vary in difficulty and the answer is provided after each question.

These games will run on:

  • iPads that run Google Slides (free app)
  • Smartboards
  • Projectors
  • Desktops
  • Laptops
  • Any device that runs Google Slides

These games can be played together as a class using a smartboard/projector, or they can be played by individuals and small groups on iPads or computers that run Google Slides.

No additional licenses required for the students in your class!

All of the images and colors are included just as you see it. Each user needs to purchase their own license, and the files may not be shared or sold to anyone, but you are free to make as many versions as you like for your own use.

The game will also work great on PowerPoint if you want to export it.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Use variables to represent quantities in a real-world or mathematical problem, and construct simple equations and inequalities to solve problems by reasoning about the quantities.
Make sense of problems and persevere in solving them. Mathematically proficient students start by explaining to themselves the meaning of a problem and looking for entry points to its solution. They analyze givens, constraints, relationships, and goals. They make conjectures about the form and meaning of the solution and plan a solution pathway rather than simply jumping into a solution attempt. They consider analogous problems, and try special cases and simpler forms of the original problem in order to gain insight into its solution. They monitor and evaluate their progress and change course if necessary. Older students might, depending on the context of the problem, transform algebraic expressions or change the viewing window on their graphing calculator to get the information they need. Mathematically proficient students can explain correspondences between equations, verbal descriptions, tables, and graphs or draw diagrams of important features and relationships, graph data, and search for regularity or trends. Younger students might rely on using concrete objects or pictures to help conceptualize and solve a problem. Mathematically proficient students check their answers to problems using a different method, and they continually ask themselves, "Does this make sense?" They can understand the approaches of others to solving complex problems and identify correspondences between different approaches.
Model with mathematics. Mathematically proficient students can apply the mathematics they know to solve problems arising in everyday life, society, and the workplace. In early grades, this might be as simple as writing an addition equation to describe a situation. In middle grades, a student might apply proportional reasoning to plan a school event or analyze a problem in the community. By high school, a student might use geometry to solve a design problem or use a function to describe how one quantity of interest depends on another. Mathematically proficient students who can apply what they know are comfortable making assumptions and approximations to simplify a complicated situation, realizing that these may need revision later. They are able to identify important quantities in a practical situation and map their relationships using such tools as diagrams, two-way tables, graphs, flowcharts and formulas. They can analyze those relationships mathematically to draw conclusions. They routinely interpret their mathematical results in the context of the situation and reflect on whether the results make sense, possibly improving the model if it has not served its purpose.
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