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Addition and Subtraction PowerPoint Math Game
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Description

Your students will think it’s a game; a chance to “take on the teacher.” You know that by playing this game, your students will review and practice borrowing and carrying skills and practice the steps of the addition and subtraction algorithms.
“Build a House”™ is a fun, fast-paced math game with the same rules as “Hangman,” but instead of your students calling out letters, they call out numbers. Instead of hanging a poor, unfortunate stickperson, incorrect guesses will build you a house.
Pick one slide from eight PowerPoint puzzles, choose one of the 48 corresponding answer cards, and let the fun begin. Choose a student to call out a number. If the guess is correct, fill in ONE box on the whiteboard. If the guess is wrong, draw one line of the projected house. If the entire house gets “built” before all the boxes are filled, you win that round. The students win if they are able to fill the boxes before the house gets completely built.
This isn’t a mere guessing game. For the observant (and/or taught) student, there are answers that can be determined by referring to the addition and subtraction algorithms and by considering the principles of regrouping. I have played this game with my students for over 10 years now and it’s always a hit. This game is great fun.
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Addition and Subtraction PowerPoint Math Game

Hey Mr Daniels
38 Followers
$3.00

Highlights

Digital downloads
Grades icon
Grades
2nd - 3rd
Standards icon
Standards
Pages
17
Answer Key
Included

Description

Your students will think it’s a game; a chance to “take on the teacher.” You know that by playing this game, your students will review and practice borrowing and carrying skills and practice the steps of the addition and subtraction algorithms.
“Build a House”™ is a fun, fast-paced math game with the same rules as “Hangman,” but instead of your students calling out letters, they call out numbers. Instead of hanging a poor, unfortunate stickperson, incorrect guesses will build you a house.
Pick one slide from eight PowerPoint puzzles, choose one of the 48 corresponding answer cards, and let the fun begin. Choose a student to call out a number. If the guess is correct, fill in ONE box on the whiteboard. If the guess is wrong, draw one line of the projected house. If the entire house gets “built” before all the boxes are filled, you win that round. The students win if they are able to fill the boxes before the house gets completely built.
This isn’t a mere guessing game. For the observant (and/or taught) student, there are answers that can be determined by referring to the addition and subtraction algorithms and by considering the principles of regrouping. I have played this game with my students for over 10 years now and it’s always a hit. This game is great fun.
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
Add up to four two-digit numbers using strategies based on place value and properties of operations.
Add and subtract within 1000, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method. Understand that in adding or subtracting three-digit numbers, one adds or subtracts hundreds and hundreds, tens and tens, ones and ones; and sometimes it is necessary to compose or decompose tens or hundreds.
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