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Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
Arduino Introduction to Programming | Traffic Lights Project
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Description

STEM in Design is aimed towards the Australian Design Technologies Curriculum. This unit guides the teacher and the student through a workbook approach designed scenarios. The unit introduces students and teachers to the Arduino programming system. Students learn how to control a system of traffic lights. The booklet includes prior scaffolding activities to help develop student and teacher learning in programming a system used in everyday life. Units includes: • Australian Design Technologies mapped to proficiency scales • intervention and formative feedback points • class Learning Goals developed from the Australian Design Technologies Curriculum, • Step by step design process explained. • 10 weeks in length, 3 x 70min lessons each week. • Practical design challenge to build a scale model • Unit plans, Marking criteria, Literacy and Numeracy marking criteria • Students gain an understanding about the design process.

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Arduino Introduction to Programming | Traffic Lights Project

STEM in Design
22 Followers
$3.00

Highlights

Digital downloads
Grades icon
Grades
6th - 10th
Pages
16
Teaching Duration
2 months

Description

STEM in Design is aimed towards the Australian Design Technologies Curriculum. This unit guides the teacher and the student through a workbook approach designed scenarios. The unit introduces students and teachers to the Arduino programming system. Students learn how to control a system of traffic lights. The booklet includes prior scaffolding activities to help develop student and teacher learning in programming a system used in everyday life. Units includes: • Australian Design Technologies mapped to proficiency scales • intervention and formative feedback points • class Learning Goals developed from the Australian Design Technologies Curriculum, • Step by step design process explained. • 10 weeks in length, 3 x 70min lessons each week. • Practical design challenge to build a scale model • Unit plans, Marking criteria, Literacy and Numeracy marking criteria • Students gain an understanding about the design process.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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