Description
This Word doc packet features all the components you'll need for a successful behavior contract. There are three pages: (1) the contract, (2) the behavior chart, and (3) the behavior chart game board.
Page 1: The student, parent, teacher, and principal can all sign the behavior contract. The contract can be modified to feature the specific behavior goals and objects of the student. Examples and nonexamples of the appropriate behaviors are included. The contract explains how the game board is used so that the student can earn high reinforcers (e.g., lunch bunch, time to play video games, iPad time, etc)
Page 2: This behavior chart has three defined behavioral objectives. There is a place to determine the student's goal and then note how many point they earned in the day. The student is working toward moving his game piece on the game board (and another small incentive like a sticker or high five).
Page 3: This game board lets the student move a spot each day s/he makes his/her goal. The board can be modified in any way, and the student can even draw on it. Place the game board on a metal file cabinet, and the student can use a magnet for a game piece. The rules for the game board are specified in the behavior contract. Use the text boxes to add and modify what the student is earning. At space 3, the reinforcer should be preferred but not as highly motivating as reinforcers at space 6.
Please let me know if you have any questions about this system!
Page 1: The student, parent, teacher, and principal can all sign the behavior contract. The contract can be modified to feature the specific behavior goals and objects of the student. Examples and nonexamples of the appropriate behaviors are included. The contract explains how the game board is used so that the student can earn high reinforcers (e.g., lunch bunch, time to play video games, iPad time, etc)
Page 2: This behavior chart has three defined behavioral objectives. There is a place to determine the student's goal and then note how many point they earned in the day. The student is working toward moving his game piece on the game board (and another small incentive like a sticker or high five).
Page 3: This game board lets the student move a spot each day s/he makes his/her goal. The board can be modified in any way, and the student can even draw on it. Place the game board on a metal file cabinet, and the student can use a magnet for a game piece. The rules for the game board are specified in the behavior contract. Use the text boxes to add and modify what the student is earning. At space 3, the reinforcer should be preferred but not as highly motivating as reinforcers at space 6.
Please let me know if you have any questions about this system!
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
Highlights
Digital downloads
Grades
1st - 7th
Subjects
Description
This Word doc packet features all the components you'll need for a successful behavior contract. There are three pages: (1) the contract, (2) the behavior chart, and (3) the behavior chart game board.
Page 1: The student, parent, teacher, and principal can all sign the behavior contract. The contract can be modified to feature the specific behavior goals and objects of the student. Examples and nonexamples of the appropriate behaviors are included. The contract explains how the game board is used so that the student can earn high reinforcers (e.g., lunch bunch, time to play video games, iPad time, etc)
Page 2: This behavior chart has three defined behavioral objectives. There is a place to determine the student's goal and then note how many point they earned in the day. The student is working toward moving his game piece on the game board (and another small incentive like a sticker or high five).
Page 3: This game board lets the student move a spot each day s/he makes his/her goal. The board can be modified in any way, and the student can even draw on it. Place the game board on a metal file cabinet, and the student can use a magnet for a game piece. The rules for the game board are specified in the behavior contract. Use the text boxes to add and modify what the student is earning. At space 3, the reinforcer should be preferred but not as highly motivating as reinforcers at space 6.
Please let me know if you have any questions about this system!
Page 1: The student, parent, teacher, and principal can all sign the behavior contract. The contract can be modified to feature the specific behavior goals and objects of the student. Examples and nonexamples of the appropriate behaviors are included. The contract explains how the game board is used so that the student can earn high reinforcers (e.g., lunch bunch, time to play video games, iPad time, etc)
Page 2: This behavior chart has three defined behavioral objectives. There is a place to determine the student's goal and then note how many point they earned in the day. The student is working toward moving his game piece on the game board (and another small incentive like a sticker or high five).
Page 3: This game board lets the student move a spot each day s/he makes his/her goal. The board can be modified in any way, and the student can even draw on it. Place the game board on a metal file cabinet, and the student can use a magnet for a game piece. The rules for the game board are specified in the behavior contract. Use the text boxes to add and modify what the student is earning. At space 3, the reinforcer should be preferred but not as highly motivating as reinforcers at space 6.
Please let me know if you have any questions about this system!
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
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