TPT
Total:
$0.00
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Chindogu Engineering Project Creative Problem Solving
Share

Description

A wacky invention project, students will embark on a captivating exploration of creative problem-solving through the whimsical world of Chindogu. Originating from Japan and coined by Kenji Kawakami, Chindogu involves inventing gadgets that appear to address everyday problems but do so in hilariously impractical or absurd ways. These inventions challenge conventional thinking and have a unique charm of their own.

Project Objectives

Understanding Creative Problem-Solving (Clarify, Ideate, Develop, Implement)

Practice Problem Reframing

Creative Ideation using Morphological Matrix and SCAMPER

Explore the tenets of Chindogu

Prototype Development

Reflective Learning

This project is perfect for your engineering units, to teach creative problem solving, and to get students to think unconventionally!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Chindogu Engineering Project Creative Problem Solving

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
The Blue Brain Teacher
6.8k Followers
$6.00

Highlights

Grades icon
Grades
Not Specific
Subjects icon
Subjects
Pages
16 pages + 18 slides

Save even more with bundles

Welcome to the Creativity Curriculum!Empower your students with the essential skills needed to thrive in our fast-paced world. This growing curriculum bundle is designed to foster creativity and enhance critical thinking through a diverse array of engaging activities, challenges, and projects that e
Price $30.76Original Price $202.25Save $171.49
46

Description

A wacky invention project, students will embark on a captivating exploration of creative problem-solving through the whimsical world of Chindogu. Originating from Japan and coined by Kenji Kawakami, Chindogu involves inventing gadgets that appear to address everyday problems but do so in hilariously impractical or absurd ways. These inventions challenge conventional thinking and have a unique charm of their own.

Project Objectives

Understanding Creative Problem-Solving (Clarify, Ideate, Develop, Implement)

Practice Problem Reframing

Creative Ideation using Morphological Matrix and SCAMPER

Explore the tenets of Chindogu

Prototype Development

Reflective Learning

This project is perfect for your engineering units, to teach creative problem solving, and to get students to think unconventionally!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
All verified TPT purchases
Rated 5 out of 5
October 27, 2024
This was an excellent addition to our Chindogu projects.
Kristen W.
536 reviews
Grades taught: 1st, 2nd, 3rd, 4th, 5th

Questions & Answers

Loading
Loading