Description
Authentically assess primary students’ coding skills through play, purpose, and reflection.
Engage students in play and problem solving while assessing their ability to write algorithms. After downloading this resource you will receive resources for primary students in PreK through Grade 2 to demonstrate and reflect upon their coding ability. This resource includes:
- Standards Based lesson to guide you through setting students up for successful coding assessment. Standards listed below.
- Unplugged activity that helps review coding vocabulary and gets students prepared to be a programmer.
- Directional Coding Planning Cards → these are perfect if you have robots that use directions, or arrows, to code. Available in black and white, and color to match 2 popular robots. Use these for students to plan their program before getting onto a robot.
- Block Coding Planning Cards → these are perfect if you have tablets and the app Scratch Jr downloaded. Use these for students to plan their program before getting onto a tablet.
- Assessment Task Cards → 37 ideas that can be used with the apps Daisy the Dinosaur or Scratch Jr, and robots like Code & Go Mouse, Bee Bot, Botley & Cubetto. These can be used to give students a specific task to perform during assessment OR as a station while students continue to learn how to code. Perfect for repeated use and giving students choice in learning and assessment.
- 4 Digital Reflection Sheets → 4 different styles that allow you to differentiate for your students’ reading and writing abilities. Includes a direction slide for using the digital reflection sheets in Google or Seesaw.
- 4 Print Reflection Sheets → 4 different styles that allow you to differentiate for your students’ reading and writing abilities. These are a great option for also communicating with families what students are learning and their coding progress.
- Slideshow to facilitate the lesson. Includes a review of coding vocabulary, unplugged coding activity video, editable choice board, task slide, and reflection slide.
This activity meets the following standards:
AASL:
- Generating products that illustrate learning.
- Problem solving through cycles of design, implementation, and reflection.
ISTE:
- Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
CCSS:
- Make sense of problems and persevere in solving them.
- Reason abstractly and quantitatively.
- Model with mathematics.
- Attend to precision.
CSTA:
- Develop programs with sequences & simple loops to express ideas or address a problem
- Decompose problems into smaller manageable subproblems to facilitate the program development process
- Test & debug a program or algorithm to ensure it runs as intended
This resource can be used as a final assessment during a coding unit. It can also be used as stations. It is perfect for differentiating for a range of needs, interests and abilities, and gives students choice.
Quick Bytes:
- This resource includes links to digital resources. Click the link to get your own copies.
- Read more about coding with PreK here!
Let’s stay connected! Be sure tosign up for my newsletter QUICK BYTES</a> where I share tips, tools, & tricks to teach with technology in fun and safe ways! And I keep you up to date on sales and new resources!
Highlights
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Description
Authentically assess primary students’ coding skills through play, purpose, and reflection.
Engage students in play and problem solving while assessing their ability to write algorithms. After downloading this resource you will receive resources for primary students in PreK through Grade 2 to demonstrate and reflect upon their coding ability. This resource includes:
- Standards Based lesson to guide you through setting students up for successful coding assessment. Standards listed below.
- Unplugged activity that helps review coding vocabulary and gets students prepared to be a programmer.
- Directional Coding Planning Cards → these are perfect if you have robots that use directions, or arrows, to code. Available in black and white, and color to match 2 popular robots. Use these for students to plan their program before getting onto a robot.
- Block Coding Planning Cards → these are perfect if you have tablets and the app Scratch Jr downloaded. Use these for students to plan their program before getting onto a tablet.
- Assessment Task Cards → 37 ideas that can be used with the apps Daisy the Dinosaur or Scratch Jr, and robots like Code & Go Mouse, Bee Bot, Botley & Cubetto. These can be used to give students a specific task to perform during assessment OR as a station while students continue to learn how to code. Perfect for repeated use and giving students choice in learning and assessment.
- 4 Digital Reflection Sheets → 4 different styles that allow you to differentiate for your students’ reading and writing abilities. Includes a direction slide for using the digital reflection sheets in Google or Seesaw.
- 4 Print Reflection Sheets → 4 different styles that allow you to differentiate for your students’ reading and writing abilities. These are a great option for also communicating with families what students are learning and their coding progress.
- Slideshow to facilitate the lesson. Includes a review of coding vocabulary, unplugged coding activity video, editable choice board, task slide, and reflection slide.
This activity meets the following standards:
AASL:
- Generating products that illustrate learning.
- Problem solving through cycles of design, implementation, and reflection.
ISTE:
- Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
CCSS:
- Make sense of problems and persevere in solving them.
- Reason abstractly and quantitatively.
- Model with mathematics.
- Attend to precision.
CSTA:
- Develop programs with sequences & simple loops to express ideas or address a problem
- Decompose problems into smaller manageable subproblems to facilitate the program development process
- Test & debug a program or algorithm to ensure it runs as intended
This resource can be used as a final assessment during a coding unit. It can also be used as stations. It is perfect for differentiating for a range of needs, interests and abilities, and gives students choice.
Quick Bytes:
- This resource includes links to digital resources. Click the link to get your own copies.
- Read more about coding with PreK here!
Let’s stay connected! Be sure tosign up for my newsletter QUICK BYTES</a> where I share tips, tools, & tricks to teach with technology in fun and safe ways! And I keep you up to date on sales and new resources!






