TPT
Total:
$0.00
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Coding Basics with Video Games
Share

Description

One may find it odd that I teach small coding lessons in my Language Arts classes. However, I look at these activities, in the same manner I do with any form of writing or communication. When I teach my students to write, I don't do it, because I expect them to all become published authors. I teach them to write, because it's an integral form of communication. I look at coding in the same manner. The children today really should have some experience with coding. It's a form of communication that is more prevalent in society each and every day.

Therefore, Wake Up Sunshine, is proud to bring you all three of my coding basics creations with the video games, Adrift and Human Resource Machine. With these simple and affordable guides, the students will be presented the very basics of Java, Ruby and Assembly language. The students will watch various video clips of my play through of these games to correlate with a variety of activities.

Adrift with Java: Learning Java Coding Basics in Space

Complete one activity per day →

—Introduce the basics of Java Language (pp. 7 - 8).

—Complete one activity per day.

-Data Type 1: int (pp. 9 - 11)

-Data Type 2: Boolean (pp. 12 - 14)

-Data Type 3: char (pp. 15 - 17)

-Variables (pp. 17 - 19)

-Whitespace (pp. 21 - 24)

-Comments (pp. 25 - 28)

-Math +, -, *, / (pp. 30 - 33)

-Math % (pp. 34 - 37)

-Relational Operators (pp. 38 - 42)

-Equality Operators (pp. 43 - 46)

Spot Check Assessment 1

Part 1 Assessment

-Boolean Operators && (pp. 51 - 54)

-Boolean Operators || (pp. 55 - 58)

-Boolean Operators ! (pp. 59 - 62)

-Boolean Operators && || ! (pp. 63 - 66)

-Conditional Expressions “if” (pp. 67 - 71)

-Conditional Expressions “if/else) (pp. 72 - 76)

Spot Check Assessment 2

Part 2 Assessment

-Class (pp. 81 - 83)

-Constructor (pp. 84 - 86)

-Instance Variable (87 - 89)

-Parameters (90 - 92)

-Objects (93 - 95)

-Method (96 - 98)

Final Test

Final Test Answer Key

Adrift with Ruby: Learning Ruby Coding Basics in Space

Introduce the basics of Ruby Language.

Complete one activity per day.

-Data Types: (pp. 7 - 9)

-Variables (Numbers): (pp. 10 - 12)

-Math: (pp. 13 - 16)

-Puts Command: (pp. 17 - 19)

-Prints Command: (pp. 20 - 22)

-‘.length’ Method: (pp. 23 - 25)

-‘.reverse’ Method: (pp. 26 - 28)

Spot Check Assessment 1

Part 1 Assessment

-if statement: (pp. 33 - 35)

-else statement: (pp. 36 - 38)

-elsif statement (pp. 39 - 41)

-Relational Operator: (pp. 42 - 44)

-Less Than/Greater Than: (pp. 45 - 47)

-Boolean Operator (and): (pp. 48 - 50)

-Boolean Operator (or): (pp. 51 - 53)

-Boolean Operator (not): (pp. 54 - 56)

-Combining Boolean Operators: (pp. 57 - 59)

Spot Check Assessment 2

Part 2 Assessment

Final Assessment

Look at Me! I'm Learning to Code!

3 Terms of Use

4 Core Standards

5 21st Century Skills

6 Why Do These Activities?

7 How I Teach with the Guide

8 - 13 Year 1 - Playing with the Mail

14 - 19 Year 2 - More Mail

20 - 25 Year 3 - Carbon Copy

26 - 31 Year 4 - Scrambled Eggs

32 - 37 Years 5 & 6 - It’s Raining Again

38 - 43 Year 7 - Less Than Zero

44 - 49 Year 8 - Triple Threat

50 - 55 Year 9 - Below Zero

56 - 61 Year 10 - “Four” in the Morning

62 Follow Up Questions

63 OneNote Option

64 References

♥ Be the first to know about my sales and new products at Wake Up Sunshine! Look for the green star next to my photo logo (upper right corner) and click it to become a follower. Thanks! You will now receive email updates about this store

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Coding Basics with Video Games

Wake Up Sunshine
241 Followers
$18.90
$21.00
SAVE
$2.10

Highlights

Grades icon
Grades
6th - 9th
Pages
245
Answer Key
Included
Teaching Duration
1 Semester

Description

One may find it odd that I teach small coding lessons in my Language Arts classes. However, I look at these activities, in the same manner I do with any form of writing or communication. When I teach my students to write, I don't do it, because I expect them to all become published authors. I teach them to write, because it's an integral form of communication. I look at coding in the same manner. The children today really should have some experience with coding. It's a form of communication that is more prevalent in society each and every day.

Therefore, Wake Up Sunshine, is proud to bring you all three of my coding basics creations with the video games, Adrift and Human Resource Machine. With these simple and affordable guides, the students will be presented the very basics of Java, Ruby and Assembly language. The students will watch various video clips of my play through of these games to correlate with a variety of activities.

Adrift with Java: Learning Java Coding Basics in Space

Complete one activity per day →

—Introduce the basics of Java Language (pp. 7 - 8).

—Complete one activity per day.

-Data Type 1: int (pp. 9 - 11)

-Data Type 2: Boolean (pp. 12 - 14)

-Data Type 3: char (pp. 15 - 17)

-Variables (pp. 17 - 19)

-Whitespace (pp. 21 - 24)

-Comments (pp. 25 - 28)

-Math +, -, *, / (pp. 30 - 33)

-Math % (pp. 34 - 37)

-Relational Operators (pp. 38 - 42)

-Equality Operators (pp. 43 - 46)

Spot Check Assessment 1

Part 1 Assessment

-Boolean Operators && (pp. 51 - 54)

-Boolean Operators || (pp. 55 - 58)

-Boolean Operators ! (pp. 59 - 62)

-Boolean Operators && || ! (pp. 63 - 66)

-Conditional Expressions “if” (pp. 67 - 71)

-Conditional Expressions “if/else) (pp. 72 - 76)

Spot Check Assessment 2

Part 2 Assessment

-Class (pp. 81 - 83)

-Constructor (pp. 84 - 86)

-Instance Variable (87 - 89)

-Parameters (90 - 92)

-Objects (93 - 95)

-Method (96 - 98)

Final Test

Final Test Answer Key

Adrift with Ruby: Learning Ruby Coding Basics in Space

Introduce the basics of Ruby Language.

Complete one activity per day.

-Data Types: (pp. 7 - 9)

-Variables (Numbers): (pp. 10 - 12)

-Math: (pp. 13 - 16)

-Puts Command: (pp. 17 - 19)

-Prints Command: (pp. 20 - 22)

-‘.length’ Method: (pp. 23 - 25)

-‘.reverse’ Method: (pp. 26 - 28)

Spot Check Assessment 1

Part 1 Assessment

-if statement: (pp. 33 - 35)

-else statement: (pp. 36 - 38)

-elsif statement (pp. 39 - 41)

-Relational Operator: (pp. 42 - 44)

-Less Than/Greater Than: (pp. 45 - 47)

-Boolean Operator (and): (pp. 48 - 50)

-Boolean Operator (or): (pp. 51 - 53)

-Boolean Operator (not): (pp. 54 - 56)

-Combining Boolean Operators: (pp. 57 - 59)

Spot Check Assessment 2

Part 2 Assessment

Final Assessment

Look at Me! I'm Learning to Code!

3 Terms of Use

4 Core Standards

5 21st Century Skills

6 Why Do These Activities?

7 How I Teach with the Guide

8 - 13 Year 1 - Playing with the Mail

14 - 19 Year 2 - More Mail

20 - 25 Year 3 - Carbon Copy

26 - 31 Year 4 - Scrambled Eggs

32 - 37 Years 5 & 6 - It’s Raining Again

38 - 43 Year 7 - Less Than Zero

44 - 49 Year 8 - Triple Threat

50 - 55 Year 9 - Below Zero

56 - 61 Year 10 - “Four” in the Morning

62 Follow Up Questions

63 OneNote Option

64 References

♥ Be the first to know about my sales and new products at Wake Up Sunshine! Look for the green star next to my photo logo (upper right corner) and click it to become a follower. Thanks! You will now receive email updates about this store

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

This product has not yet been rated.
Rated 0 out of 5

Questions & Answers

Loading
Loading