Description
Have you been looking for a fun and educational way to engage your students and help them to explore computer programming? Are you ready for an interactive lesson that will keep your students engaged as we approach the end of the school year?
Do you have Bee-Bots laying around ready to be used, but no idea what to do with them?
Then this new product in my Coding Unplugged series is what you are looking for! Review the basics of directional coding with your students, and let them code away with Bee-Bot.
Students will get a chance to design their own fish bowl, and then create an algorithm for their Bee-Bot to follow to collect all of the pieces needed to make their creation. Then, they get a chance to color and cut out the pieces and glue them together to see the final result. This is a great companion/extension activity to go along with the book, Not Norman, by Kelly Bennett.
If you have access to a color printer, you can print colored copies of the fish bowl pieces for your students to pick up along their path. OR you can print out the black and white copies and have the students color the items themselves. You will even find a one page printable that has all of the pieces the students would need, so each student can have a copy to cut from as needed.
Includes:
- A fish bowl page with a planning sheets (multiple options for planning)
- Printable coding mat to use if students are planning at their seat before moving to the Bee-Bot mat.
- Graphics to create your own Bee-Bot mat
- Black and White AND colored copies of fish bowl pieces
- Teacher's Guides
Students in Kindergarten can do this lesson, but may need small group guidance to complete the task, if they do not have prior experience with coding Bee-Bots. Students in Grades K/1 may also need some help with cutting out the items for their fish bowl.
** It is important to note that the "up" arrow moves Bee-Bot forward (in the direction of his eyes), and the "down" arrow moves Bee-Bot backwards (the direction of his tail/stinger). Students often also need a reminder that the left and right arrows TURN Bee-Bot, he cannot move to the left or right. **
If you like this product, check out the others in my Coding Unplugged series, also featuring directional coding:
- Coding Unplugged: Follow That Sequence- Spring
- Coding Unplugged: Follow That Sequence- Veggie Garden
- and more!
Do you use Bee-Bots in your classroom? Turn your students into Bee-Bots and let them practice turning left & right and moving forward in the direction of their eyes or backwards using my printable headband and wings resource.
Like this product? Find others at my Store, Sunshine Anytime.
Be sure to follow me for more Computational Thinking resources, coming soon!
Coding Unplugged Code a Fishbowl with Bee-Bot | Not Norman Coding Extension
Highlights
Description
Have you been looking for a fun and educational way to engage your students and help them to explore computer programming? Are you ready for an interactive lesson that will keep your students engaged as we approach the end of the school year?
Do you have Bee-Bots laying around ready to be used, but no idea what to do with them?
Then this new product in my Coding Unplugged series is what you are looking for! Review the basics of directional coding with your students, and let them code away with Bee-Bot.
Students will get a chance to design their own fish bowl, and then create an algorithm for their Bee-Bot to follow to collect all of the pieces needed to make their creation. Then, they get a chance to color and cut out the pieces and glue them together to see the final result. This is a great companion/extension activity to go along with the book, Not Norman, by Kelly Bennett.
If you have access to a color printer, you can print colored copies of the fish bowl pieces for your students to pick up along their path. OR you can print out the black and white copies and have the students color the items themselves. You will even find a one page printable that has all of the pieces the students would need, so each student can have a copy to cut from as needed.
Includes:
- A fish bowl page with a planning sheets (multiple options for planning)
- Printable coding mat to use if students are planning at their seat before moving to the Bee-Bot mat.
- Graphics to create your own Bee-Bot mat
- Black and White AND colored copies of fish bowl pieces
- Teacher's Guides
Students in Kindergarten can do this lesson, but may need small group guidance to complete the task, if they do not have prior experience with coding Bee-Bots. Students in Grades K/1 may also need some help with cutting out the items for their fish bowl.
** It is important to note that the "up" arrow moves Bee-Bot forward (in the direction of his eyes), and the "down" arrow moves Bee-Bot backwards (the direction of his tail/stinger). Students often also need a reminder that the left and right arrows TURN Bee-Bot, he cannot move to the left or right. **
If you like this product, check out the others in my Coding Unplugged series, also featuring directional coding:
- Coding Unplugged: Follow That Sequence- Spring
- Coding Unplugged: Follow That Sequence- Veggie Garden
- and more!
Do you use Bee-Bots in your classroom? Turn your students into Bee-Bots and let them practice turning left & right and moving forward in the direction of their eyes or backwards using my printable headband and wings resource.
Like this product? Find others at my Store, Sunshine Anytime.
Be sure to follow me for more Computational Thinking resources, coming soon!




