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4.0

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PDF (Acrobat) Document File

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344 KB|18 pages

Product Description

I started using Math Bingo to review last year in my classroom and it has been great! Each BINGO board has 24 essential concepts from sixth grade math. I usually group two or three units together in one game and it has provided a fun whole-class review.

This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.

I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.

When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)

I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:

1. Ratios and Operations

2. Numbers and Coordinate Graphs

3. Properties and Expressions

4. Equations and Inequalities

5. Geometry

6. Statistics

You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!

**Leave Feedback after your purchase to earn TpT credits!!**

Common Core:

CCSS.Math.Content.6.EE.B.5

Understand solving an equation or inequality as a process of answering a question: which values from a specified set, if any, make the equation or inequality true? Use substitution to determine whether a given number in a specified set makes an equation or inequality true.

CCSS.Math.Content.6.EE.B.6

Use variables to represent numbers and write expressions when solving a real-world or mathematical problem; understand that a variable can represent an unknown number, or, depending on the purpose at hand, any number in a specified set.

CCSS.Math.Content.6.EE.B.7

Solve real-world and mathematical problems by writing and solving equations of the form x + p = q and px = q for cases in which p, q and x are all nonnegative rational numbers.

CCSS.Math.Content.6.EE.B.8

Write an inequality of the form x > c or x < c to represent a constraint or condition in a real-world or mathematical problem. Recognize that inequalities of the form x > c or x < c have infinitely many solutions; represent solutions of such inequalities on number line diagrams.

Represent and analyze quantitative relationships between dependent and independent variables.

CCSS.Math.Content.6.EE.C.9

Use variables to represent two quantities in a real-world problem that change in relationship to one another; write an equation to express one quantity, thought of as the dependent variable, in terms of the other quantity, thought of as the independent variable. Analyze the relationship between the dependent and independent variables using graphs and tables, and relate these to the equation. For example, in a problem involving motion at constant speed, list and graph ordered pairs of distances and times, and write the equation d = 65t to represent the relationship between distance and time.

Common Core Math Games - "Math BINGO" Equations & Inequalities by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

This file includes fifteen game boards and cards to cut up so you can choose terms at random. You can laminate the boards and let the students use dry-erase markers to cross things off.

I like to let students work in partners and preview the board before the game begins. It is great to hear them discuss these important concepts. To play the game, I pick a card and set a timer to give them a minute or two to figure out where the solution is. It is also helpful to project the terms that you’ve already said (I use a document camera), so that students aren’t asking you to repeat yourself over and over.

When a group gets five spaces in a row vertically, horizontally, or diagonally, they call out “BINGO”. When this happens, I always check their board with the terms I’ve called to see if they are correct. If they are, I usually give them a small treat or prize (I am not above bribery!)

I have created 6 Math Bingo Games for 6th grade common core math covering the following topics:

1. Ratios and Operations

2. Numbers and Coordinate Graphs

3. Properties and Expressions

4. Equations and Inequalities

5. Geometry

6. Statistics

You can purchase them together in my 6th Grade Math BINGO Bundle and get 25% off!!!

**Leave Feedback after your purchase to earn TpT credits!!**

Common Core:

CCSS.Math.Content.6.EE.B.5

Understand solving an equation or inequality as a process of answering a question: which values from a specified set, if any, make the equation or inequality true? Use substitution to determine whether a given number in a specified set makes an equation or inequality true.

CCSS.Math.Content.6.EE.B.6

Use variables to represent numbers and write expressions when solving a real-world or mathematical problem; understand that a variable can represent an unknown number, or, depending on the purpose at hand, any number in a specified set.

CCSS.Math.Content.6.EE.B.7

Solve real-world and mathematical problems by writing and solving equations of the form x + p = q and px = q for cases in which p, q and x are all nonnegative rational numbers.

CCSS.Math.Content.6.EE.B.8

Write an inequality of the form x > c or x < c to represent a constraint or condition in a real-world or mathematical problem. Recognize that inequalities of the form x > c or x < c have infinitely many solutions; represent solutions of such inequalities on number line diagrams.

Represent and analyze quantitative relationships between dependent and independent variables.

CCSS.Math.Content.6.EE.C.9

Use variables to represent two quantities in a real-world problem that change in relationship to one another; write an equation to express one quantity, thought of as the dependent variable, in terms of the other quantity, thought of as the independent variable. Analyze the relationship between the dependent and independent variables using graphs and tables, and relate these to the equation. For example, in a problem involving motion at constant speed, list and graph ordered pairs of distances and times, and write the equation d = 65t to represent the relationship between distance and time.

Common Core Math Games - "Math BINGO" Equations & Inequalities by Kimberly Wasylyk is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Total Pages

18 pages

Answer Key

N/A

Teaching Duration

45 minutes

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